Change HTML4 entities to HTML5

&lt to <
&gt to >
&amp to &
This commit is contained in:
James Gregory 2013-12-30 14:33:39 +11:00
commit b8e7ce7165
105 changed files with 1117 additions and 1117 deletions

View file

@ -70,7 +70,7 @@
even intensity steps on the screen.
*/
#include &ltdos.h&gt
#include <dos.h>
#include "polygon.h"
static unsigned char Gamma4Levels[] = { 0, 39, 53, 63 };
@ -89,10 +89,10 @@
union REGS regset;
struct SREGS sregset;
for (Red=0; Red&lt4; Red++) {
for (Green=0; Green&lt4; Green++) {
for (Blue=0; Blue&lt4; Blue++) {
Index = (Red&lt&lt4)+(Green&lt&lt2)+Blue;
for (Red=0; Red<4; Red++) {
for (Green=0; Green<4; Green++) {
for (Blue=0; Blue<4; Blue++) {
Index = (Red<<4)+(Green<<2)+Blue;
PaletteBlock[Index][0] = Gamma4Levels[Red];
PaletteBlock[Index][1] = Gamma4Levels[Green];
PaletteBlock[Index][2] = Gamma4Levels[Blue];
@ -100,19 +100,19 @@
}
}
for (Red=0; Red&lt64; Red++) {
for (Red=0; Red<64; Red++) {
PaletteBlock[64+Red][0] = Gamma64Levels[Red];
PaletteBlock[64+Red][1] = 0;
PaletteBlock[64+Red][2] = 0;
}
for (Green=0; Green&lt64; Green++) {
for (Green=0; Green<64; Green++) {
PaletteBlock[128+Green][0] = 0;
PaletteBlock[128+Green][1] = Gamma64Levels[Green];
PaletteBlock[128+Green][2] = 0;
}
for (Blue=0; Blue&lt64; Blue++) {
for (Blue=0; Blue<64; Blue++) {
PaletteBlock[192+Blue][0] = 0;
PaletteBlock[192+Blue][1] = 0;
PaletteBlock[192+Blue][2] = Gamma64Levels[Blue];
@ -125,7 +125,7 @@
regset.x.dx = (unsigned int)PaletteBlock; /* offset of array from which
to load RGB settings */
sregset.es = DS; /* segment of array from which to load settings */
int86x(0x10, &ampregset, &ampregset, &ampsregset); /* load the palette block */
int86x(0x10, &regset, &regset, &sregset); /* load the palette block */
}
</PRE>
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