Change HTML4 entities to HTML5
< to < > to > & to &
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105 changed files with 1117 additions and 1117 deletions
12
52-06.html
12
52-06.html
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@ -52,7 +52,7 @@
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public _FixedMul,_FixedDiv
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; Multiplies two fixed-point values together.
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FMparms struc
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dw 2 dup(?) ;return address & pushed BP
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dw 2 dup(?) ;return address & pushed BP
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M1 dd ?
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M2 dd ?
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FMparms ends
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@ -70,7 +70,7 @@ _FixedMul proc near
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_FixedMul endp
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; Divides one fixed-point value by another.
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FDparms struc
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dw 2 dup(?) ;return address & pushed BP
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dw 2 dup(?) ;return address & pushed BP
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Dividend dd ?
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Divisor dd ?
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FDparms ends
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@ -137,8 +137,8 @@ _FixedDiv endp
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Color with all vertices offset by (X,Y) */
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#define DRAW_POLYGON(PointList,NumPoints,Color,X,Y) \
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Polygon.Length = NumPoints; Polygon.PointPtr = PointList; \
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FillConvexPolygon(&Polygon, Color, X, Y);
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#define INT_TO_FIXED(x) (((long)(int)x) << 16)
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FillConvexPolygon(&Polygon, Color, X, Y);
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#define INT_TO_FIXED(x) (((long)(int)x) << 16)
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#define DOUBLE_TO_FIXED(x) ((long) (x * 65536.0 + 0.5))
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typedef long Fixedpoint;
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@ -181,8 +181,8 @@ typedef struct {
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BASE_OBJECT
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int RDelayCount, RDelayCountBase; /* controls rotation speed */
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int MDelayCount, MDelayCountBase; /* controls movement speed */
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Xform XformToWorld; /* transform from object->world space */
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Xform XformToView; /* transform from object->view space */
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Xform XformToWorld; /* transform from object->world space */
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Xform XformToView; /* transform from object->view space */
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RotateControl Rotate; /* controls rotation change over time */
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MoveControl Move; /* controls object movement over time */
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int NumVerts; /* # vertices in VertexList */
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