Change HTML4 entities to HTML5
< to < > to > & to &
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105 changed files with 1117 additions and 1117 deletions
48
49-04.html
48
49-04.html
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@ -134,26 +134,26 @@ typedef struct {
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MaskedImage *Image;
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} AnimatedObject;
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AnimatedObject AnimatedObjects[] = {
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{ 0, 0,KITE_WIDTH,KITE_HEIGHT, 1, 1, 0, 0,&KiteImage},
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{ 10, 10,KITE_WIDTH,KITE_HEIGHT, 0, 1, 10, 10,&KiteImage},
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{ 20, 20,KITE_WIDTH,KITE_HEIGHT,-1, 1, 20, 20,&KiteImage},
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{ 30, 30,KITE_WIDTH,KITE_HEIGHT,-1,-1, 30, 30,&KiteImage},
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{ 40, 40,KITE_WIDTH,KITE_HEIGHT, 1,-1, 40, 40,&KiteImage},
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{ 50, 50,KITE_WIDTH,KITE_HEIGHT, 0,-1, 50, 50,&KiteImage},
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{ 60, 60,KITE_WIDTH,KITE_HEIGHT, 1, 0, 60, 60,&KiteImage},
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{ 70, 70,KITE_WIDTH,KITE_HEIGHT,-1, 0, 70, 70,&KiteImage},
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{ 80, 80,KITE_WIDTH,KITE_HEIGHT, 1, 2, 80, 80,&KiteImage},
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{ 90, 90,KITE_WIDTH,KITE_HEIGHT, 0, 2, 90, 90,&KiteImage},
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{100,100,KITE_WIDTH,KITE_HEIGHT,-1, 2,100,100,&KiteImage},
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{110,110,KITE_WIDTH,KITE_HEIGHT,-1,-2,110,110,&KiteImage},
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{120,120,KITE_WIDTH,KITE_HEIGHT, 1,-2,120,120,&KiteImage},
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{130,130,KITE_WIDTH,KITE_HEIGHT, 0,-2,130,130,&KiteImage},
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{140,140,KITE_WIDTH,KITE_HEIGHT, 2, 0,140,140,&KiteImage},
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{150,150,KITE_WIDTH,KITE_HEIGHT,-2, 0,150,150,&KiteImage},
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{160,160,KITE_WIDTH,KITE_HEIGHT, 2, 2,160,160,&KiteImage},
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{170,170,KITE_WIDTH,KITE_HEIGHT,-2, 2,170,170,&KiteImage},
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{180,180,KITE_WIDTH,KITE_HEIGHT,-2,-2,180,180,&KiteImage},
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{190,190,KITE_WIDTH,KITE_HEIGHT, 2,-2,190,190,&KiteImage},
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{ 0, 0,KITE_WIDTH,KITE_HEIGHT, 1, 1, 0, 0,&KiteImage},
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{ 10, 10,KITE_WIDTH,KITE_HEIGHT, 0, 1, 10, 10,&KiteImage},
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{ 20, 20,KITE_WIDTH,KITE_HEIGHT,-1, 1, 20, 20,&KiteImage},
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{ 30, 30,KITE_WIDTH,KITE_HEIGHT,-1,-1, 30, 30,&KiteImage},
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{ 40, 40,KITE_WIDTH,KITE_HEIGHT, 1,-1, 40, 40,&KiteImage},
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{ 50, 50,KITE_WIDTH,KITE_HEIGHT, 0,-1, 50, 50,&KiteImage},
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{ 60, 60,KITE_WIDTH,KITE_HEIGHT, 1, 0, 60, 60,&KiteImage},
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{ 70, 70,KITE_WIDTH,KITE_HEIGHT,-1, 0, 70, 70,&KiteImage},
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{ 80, 80,KITE_WIDTH,KITE_HEIGHT, 1, 2, 80, 80,&KiteImage},
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{ 90, 90,KITE_WIDTH,KITE_HEIGHT, 0, 2, 90, 90,&KiteImage},
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{100,100,KITE_WIDTH,KITE_HEIGHT,-1, 2,100,100,&KiteImage},
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{110,110,KITE_WIDTH,KITE_HEIGHT,-1,-2,110,110,&KiteImage},
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{120,120,KITE_WIDTH,KITE_HEIGHT, 1,-2,120,120,&KiteImage},
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{130,130,KITE_WIDTH,KITE_HEIGHT, 0,-2,130,130,&KiteImage},
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{140,140,KITE_WIDTH,KITE_HEIGHT, 2, 0,140,140,&KiteImage},
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{150,150,KITE_WIDTH,KITE_HEIGHT,-2, 0,150,150,&KiteImage},
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{160,160,KITE_WIDTH,KITE_HEIGHT, 2, 2,160,160,&KiteImage},
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{170,170,KITE_WIDTH,KITE_HEIGHT,-2, 2,170,170,&KiteImage},
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{180,180,KITE_WIDTH,KITE_HEIGHT,-2,-2,180,180,&KiteImage},
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{190,190,KITE_WIDTH,KITE_HEIGHT, 2,-2,190,190,&KiteImage},
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};
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void main(void);
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void DrawBackground(unsigned int);
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@ -177,9 +177,9 @@ void main()
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union REGS regset;
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Set320x240Mode();
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/* Download the kite image for fast copying later. */
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if (CreateAlignedMaskedImage(&KiteImage, DOWNLOAD_START_OFFSET,
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if (CreateAlignedMaskedImage(&KiteImage, DOWNLOAD_START_OFFSET,
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KitePixels, KITE_WIDTH, KITE_HEIGHT, KiteMask) == 0) {
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regset.x.ax = 0x0003; int86(0x10, &regset, &regset);
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regset.x.ax = 0x0003; int86(0x10, &regset, &regset);
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printf(“Couldn’t get memory\n”); exit();
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}
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/* Draw the background to the background page. */
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@ -209,7 +209,7 @@ void main()
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}
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/* Move and draw each object in the nondisplayed page. */
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for (i=0; i<NUM_OBJECTS; i++) {
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MoveObject(&AnimatedObjects[i]);
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MoveObject(&AnimatedObjects[i]);
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/* Draw object into nondisplayed page at new location */
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CopyScreenToScreenMaskedX(0, 0, AnimatedObjects[i].Width,
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AnimatedObjects[i].Height, AnimatedObjects[i].X,
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@ -224,7 +224,7 @@ void main()
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}
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} while (!Done);
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/* Restore text mode and done. */
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regset.x.ax = 0x0003; int86(0x10, &regset, &regset);
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regset.x.ax = 0x0003; int86(0x10, &regset, &regset);
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}
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void DrawBackground(unsigned int PageStart)
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{
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