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---
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title: Michael Abrash's Graphics Programming Black Book, Special Edition
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author: Michael Abrash
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date: '1997-07-01'
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isbn: '1576101746'
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publisher: The Coriolis Group
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category: 'Web and Software Development: Game Development,Web and Software Development:
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Graphics and Multimedia Development'
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chapter: '55'
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pages: 1040-1044
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---
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This is where it gets a little complicated. In write mode 3 (which
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incidentally is not available on the EGA), each byte value that the CPU
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writes to the VGA does not get written to display memory. Instead, it
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