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28-03.md
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---
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title: Michael Abrash's Graphics Programming Black Book, Special Edition
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author: Michael Abrash
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date: '1997-07-01'
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isbn: '1576101746'
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publisher: The Coriolis Group
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category: 'Web and Software Development: Game Development,Web and Software Development:
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Graphics and Multimedia Development'
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chapter: '28'
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pages: 530-531
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---
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By the way, the code in Listing 28.1 is intended only to illustrate read
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mode 0, and is, in general, a poor way to perform animation, since it's
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slow and tends to flicker. Later in this book, we'll take a look at some
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