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---
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title: Michael Abrash's Graphics Programming Black Book, Special Edition
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author: Michael Abrash
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date: '1997-07-01'
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isbn: '1576101746'
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publisher: The Coriolis Group
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category: 'Web and Software Development: Game Development,Web and Software Development:
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Graphics and Multimedia Development'
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chapter: '04'
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pages: 090-093
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---
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Clearly, either instruction fetch time *or* Execution Unit execution
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time—or even a mix of the two, if an instruction is partially
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prefetched—can determine code performance. Some people operate under a
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