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<P>Tom couldn’t spare the gates or the time to do a full FIFO, but he could implement a one-deep FIFO, allowing the CPU to get one write ahead of the VGA. He wasn’t sure how well it would work, but it was all he could do, so he put it in and taped out the chip.</P>
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<P>The one-deep FIFO turned out to work astonishingly well; for a time, Video Seven’s VGAs were the fastest around, a testament to Tom’s ingenuity and creativity under pressure. However, the truly remarkable part of this story is that Paradise’s FIFO design turned out to bear not the slightest resemblance to Tom’s, and <I>didn’t work as well.</I> Paradise had stuck a <I>read</I> FIFO between display memory and the video output stage of the VGA, allowing the video output to read ahead, so that when the CPU wanted to access display memory, pixels could come from the FIFO while the CPU was serviced immediately. That did indeed help performance—but not as much as Tom’s write FIFO.</P>
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<TABLE WIDTH="100%"><TR>
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<TD WIDTH="5%" ALIGN="LEFT" VALIGN="TOP"><IMG SRC="images/64-01i.jpg"><TD WIDTH="90%" VALIGN="TOP" ALIGN="LEFT"><SMALL><I>What we have here is as neat a parable about the nature of creative design as one could hope to find. The scrap of news about Paradise’s chip contained almost no actual information, but it forced Tom to push past the limits he had unconsciously set in coming up with his original design. And, in the end, I think that the single most important element of great design, whether it be hardware, software, or any creative endeavor, is precisely what the Paradise news triggered in Tom: the ability to detect the limits you have built into the way you think about your design, and then transcend those limits.</I></SMALL>
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<TD WIDTH="5%" ALIGN="LEFT" VALIGN="TOP"><IMG SRC="images/i.jpg"><TD WIDTH="90%" VALIGN="TOP" ALIGN="LEFT"><SMALL><I>What we have here is as neat a parable about the nature of creative design as one could hope to find. The scrap of news about Paradise’s chip contained almost no actual information, but it forced Tom to push past the limits he had unconsciously set in coming up with his original design. And, in the end, I think that the single most important element of great design, whether it be hardware, software, or any creative endeavor, is precisely what the Paradise news triggered in Tom: the ability to detect the limits you have built into the way you think about your design, and then transcend those limits.</I></SMALL>
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</TABLE>
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<P>The problem, of course, is how to go about transcending limits you don’t even know you’ve imposed. There’s no formula for success, but two principles can stand you in good stead: simplify and keep on trying new things.
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</P>
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