Deduped images
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233 changed files with 128 additions and 128 deletions
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@ -97,7 +97,7 @@ void WalkBSPTree(NODE *pNode)
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<!-- END CODE //-->
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<TABLE WIDTH="100%">
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<TR>
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<TD VALIGN="TOP" ALIGN="LEFT" WIDTH="5%"><IMG SRC="images/59-01i.jpg"><TD VALIGN="TOP" ALIGN="LEFT" WIDTH="95%"><SMALL><I>Be aware that BSP trees can often be made smaller and more efficient by detecting collinear surfaces (like aligned wall segments) and generating only one BSP node for each collinear set, with the collinear surfaces stored in, say, a linked list attached to that node. Collinear surfaces partition space identically and can’t occlude one another, so it suffices to generate one splitting node for each collinear set.</I></SMALL>
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<TD VALIGN="TOP" ALIGN="LEFT" WIDTH="5%"><IMG SRC="images/i.jpg"><TD VALIGN="TOP" ALIGN="LEFT" WIDTH="95%"><SMALL><I>Be aware that BSP trees can often be made smaller and more efficient by detecting collinear surfaces (like aligned wall segments) and generating only one BSP node for each collinear set, with the collinear surfaces stored in, say, a linked list attached to that node. Collinear surfaces partition space identically and can’t occlude one another, so it suffices to generate one splitting node for each collinear set.</I></SMALL>
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</TABLE>
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<P><BR></P>
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<CENTER>
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