Deduped images
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</CENTER>
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<P><BR></P>
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<TABLE WIDTH="100%">
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<TD WIDTH="5%" VALIGN="TOP"><IMG SRC="images/47-01i.jpg"><TD WIDTH="95%" VALIGN="TOP"><SMALL><I>In general, performing plane-at-a-time operations can make almost any Mode X operation, at the worst, nearly as fast as the same operation in mode 13H (although this sort of Mode X programming is admittedly fairly complex). In this pursuit, it can help to organize data structures with Mode X in mind. For example, icons could be prearranged in system memory with the pixels organized into four plane-oriented sets (or, again, in four sets per scan line to avoid a fading-in effect) to facilitate copying to the screen a plane at a time with <B>REP MOVS</B></SMALL></I>
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<TD WIDTH="5%" VALIGN="TOP"><IMG SRC="images/i.jpg"><TD WIDTH="95%" VALIGN="TOP"><SMALL><I>In general, performing plane-at-a-time operations can make almost any Mode X operation, at the worst, nearly as fast as the same operation in mode 13H (although this sort of Mode X programming is admittedly fairly complex). In this pursuit, it can help to organize data structures with Mode X in mind. For example, icons could be prearranged in system memory with the pixels organized into four plane-oriented sets (or, again, in four sets per scan line to avoid a fading-in effect) to facilitate copying to the screen a plane at a time with <B>REP MOVS</B></SMALL></I>
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</TABLE>
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<P><B>LISTING 47.5 L47-5.ASM</B></P>
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<!-- CODE //-->
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