Convert notes into blockquotes
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@ -217,6 +217,11 @@ The first thing you'll notice when you run this code is that the speed
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of 360x480 256-color mode is pretty good, especially considering that
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most of the program is im-plemented in C.
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 *Drawing in 360x480 256-color mode can sometimes actually be faster than in the 16-color modes, because the byte-per-pixel display memory organization of 256-color mode eliminates the need to read display memory before writing to it in order to isolate individual pixels coexisting within a single byte. In addition, 360x480 256-color mode is a variant of Mode X, which we'll encounter in detail in Chapter 47, and supports all the high-performance features of Mode X.*
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> 
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> Drawing in 360x480 256-color mode can sometimes actually be faster than
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> in the 16-color modes, because the byte-per-pixel display memory
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> organization of 256-color mode eliminates the need to read display
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> memory before writing to it in order to isolate individual pixels
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> coexisting within a single byte. In addition, 360x480 256-color mode is
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> a variant of Mode X, which we'll encounter in detail in Chapter 47, and
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> supports all the high-performance features of Mode X.
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