Remove heading ids, let pandoc generate them
This commit is contained in:
parent
498fdab210
commit
8b63f1f1a5
75 changed files with 631 additions and 631 deletions
|
|
@ -11,9 +11,9 @@ pages: 895-911
|
|||
---
|
||||
|
||||
## Chapter 48\
|
||||
Mode X Marks the Latch {#Heading1}
|
||||
Mode X Marks the Latch
|
||||
|
||||
### The Internals of Animation's Best Video Display Mode {#Heading2}
|
||||
### The Internals of Animation's Best Video Display Mode
|
||||
|
||||
In the previous chapter, I introduced you to what I call Mode X, an
|
||||
undocumented 320x240 256-color mode of the VGA. Mode X is distinguished
|
||||
|
|
@ -320,7 +320,7 @@ handle, because the latches are four pixels wide; one possible solution
|
|||
is expanding such patterns via repetition until they are
|
||||
multiple-of-four widths.)
|
||||
|
||||
### Allocating Memory in Mode X {#Heading3}
|
||||
### Allocating Memory in Mode X
|
||||
|
||||
Listing 48.2 raises some interesting questions about the allocation of
|
||||
display memory in Mode X. In Listing 48.2, whenever a pattern is to be
|
||||
|
|
@ -365,7 +365,7 @@ the screen, with the screen becoming a scrolling window onto that larger
|
|||
bitmap. This technique has been used to good effect in a number of
|
||||
animated games, with and without the use of Mode X.
|
||||
|
||||
### Copying Pixel Blocks within Display Memory {#Heading4}
|
||||
### Copying Pixel Blocks within Display Memory
|
||||
|
||||
Another fine use for the latches is copying pixels from one place in
|
||||
display memory to another. Whenever both the source and the destination
|
||||
|
|
@ -588,7 +588,7 @@ memory-to-display memory copy routine can do us any good, we must have a
|
|||
way to get pixel patterns from system memory into display memory, so
|
||||
that they can then be copied with the fast copy routine.
|
||||
|
||||
#### Copying to Display Memory {#Heading5}
|
||||
#### Copying to Display Memory
|
||||
|
||||
The final piece of the puzzle is the system memory to
|
||||
display-memory-copy-routine shown in Listing 48.4. This routine assumes
|
||||
|
|
@ -732,7 +732,7 @@ _CopySystemToScreenX endp
|
|||
end
|
||||
```
|
||||
|
||||
### Who Was that Masked Image Copier? {#Heading6}
|
||||
### Who Was that Masked Image Copier?
|
||||
|
||||
At this point, it's getting to be time for us to take all the Mode X
|
||||
tools we've developed, together with one more tool—masked image
|
||||
|
|
|
|||
Loading…
Reference in a new issue