Remove heading ids, let pandoc generate them
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@ -11,9 +11,9 @@ pages: 481-497
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---
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## Chapter 26\
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VGA Write Mode 3 {#Heading1}
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VGA Write Mode 3
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### The Write Mode That Grows on You {#Heading2}
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### The Write Mode That Grows on You
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Over the last three chapters, we've covered the VGA's write path from
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stem to stern—with one exception. Thus far, we've only looked at how
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@ -31,7 +31,7 @@ in the next chapter, but right now I want to focus on write mode 3,
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which can be confusing at first, but turns out to be quite a bit more
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powerful than one might initially think.
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### A Mode Born in Strangeness {#Heading3}
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### A Mode Born in Strangeness
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Write mode 3 is strange indeed, and its use is not immediately obvious.
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The first time I encountered write mode 3, I understood immediately how
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@ -806,7 +806,7 @@ of the X-Sharp library. Nonetheless, the performance benefit of this
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approach can be a speedup of as much as four times—all thanks to the
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decidedly quirky but surprisingly powerful and flexible write mode 3.
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### A Note on Preserving Register Bits {#Heading4}
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### A Note on Preserving Register Bits
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If you take a quick look, you'll see that the code in Listing 26.1 uses
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the readable register feature of the VGA to preserve reserved bits and
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