Use proper lists instead of DLs with bullet points

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James Gregory 2013-12-30 13:34:37 +11:00
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12 changed files with 83 additions and 83 deletions

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<H3><A NAME="Heading3"></A><FONT COLOR="#000077">This Chapter&rsquo;s Demo Program</FONT></H3>
<P>Three-dimensional animation is a complicated business, and it takes an astonishing amount of functionality just to get off the launching pad: page flipping, polygon filling, clipping, transformations, list management, and so forth. I&rsquo;ve been building toward a critical mass of animation functionality over the course of this book, and this chapter&rsquo;s code builds on the code from no fewer than five previous chapters. The code that&rsquo;s required in order to link this chapter&rsquo;s animation demo program is the following:
</P>
<DL>
<DD><B>&#149;</B>&nbsp;&nbsp;Listing 50.1 from Chapter 50 (draw clipped line list);
<DD><B>&#149;</B>&nbsp;&nbsp;Listings 47.1 and 47.6 from Chapter 47 (Mode X mode set, rectangle fill);
<DD><B>&#149;</B>&nbsp;&nbsp;Listing 49.6 from Chapter 49;
<DD><B>&#149;</B>&nbsp;&nbsp;Listing 39.4 from Chapter 39 (polygon edge scan); and
<DD><B>&#149;</B>&nbsp;&nbsp;The <B>FillConvexPolygon( )</B> function from Listing 38.1 from Chapter 38. Note that the <B>struct</B> keywords in <B>FillConvexPolygon( )</B> must be removed to reflect the switch to typedefs in the animation header file.
</DL>
<ul>
<li>Listing 50.1 from Chapter 50 (draw clipped line list);</li>
<li>Listings 47.1 and 47.6 from Chapter 47 (Mode X mode set, rectangle fill);</li>
<li>Listing 49.6 from Chapter 49;</li>
<li>Listing 39.4 from Chapter 39 (polygon edge scan); and</li>
<li>The <B>FillConvexPolygon( )</B> function from Listing 38.1 from Chapter 38. Note that the <B>struct</B> keywords in <B>FillConvexPolygon( )</B> must be removed to reflect the switch to typedefs in the animation header file.</li>
</ul>
<P>As always, all required files are in this chapter&rsquo;s subdirectory on the CD-ROM.
</P><P><BR></P>
<CENTER>