Convert figure images to markdown
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@ -66,8 +66,7 @@ All the visible, front-facing walls are drawn into a buffer by
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**DrawWallsBackToFront()**, then **UpdateWorld()** calls Win32 to copy
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the new frame to the screen. The frame of animation is complete.
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\
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**Figure 62.4** *Fast backspace culling test in screenspace.*
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#### Notes on the BSP Renderer {#Heading10}
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