Convert figure images to markdown
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62-03.md
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62-03.md
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@ -111,8 +111,7 @@ wall's t values accordingly. The test for x clipping is very simple,
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because the edges of the frustum are defined as the planes where x==z
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and -x==z.
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\
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**Figure 62.2** *Clipping to the view pyramid.*
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The final clip stage is clipping by y coordinate, and this is the most
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complicated, because vertical walls can be clipped at an angle in y, as
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@ -134,5 +133,4 @@ results to the width of the screen, then we'll be ready to draw.
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Although this step is logically separate from clipping, it is performed
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as the last step for visible walls in **ClipWalls()**.
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\
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**Figure 62.3** *Why y clipping is more complex than x or z clipping.*
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