Convert figure images to markdown

This commit is contained in:
James Gregory 2013-12-31 07:56:10 +11:00
commit 77a95ec319
115 changed files with 218 additions and 403 deletions

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@ -21,8 +21,7 @@ is the height of the destination edge. The this approach arranges to
step the source image edge **DestYHeight** times also, to match what the
destination is doing.
![](images/56-03.jpg)\
**Figure 56.3**  *Mapping a texture onto a 2-D rotated polygon.*
![**Figure 56.3**  *Mapping a texture onto a 2-D rotated polygon.*](images/56-03.jpg)
Now we're able to track the coordinates of the polygon edges through the
source image in tandem with the destination edges. Stepping across each
@ -63,12 +62,10 @@ image, and everything else happens automatically. In fact, mapping from
any polygonal area of a bitmap to any destination polygon will work,
given only that the two polygons have the same number of vertices.
![](images/56-04.jpg)\
**Figure 56.4**  *Mapping a horizontal destination scan line back to
the source image.*
![**Figure 56.4**  *Mapping a horizontal destination scan line back to
the source image.*](images/56-04.jpg)
![](images/56-05.jpg)\
**Figure 56.5**  *Mapping a texture onto a narrower polygon.*
![**Figure 56.5**  *Mapping a texture onto a narrower polygon.*](images/56-05.jpg)
#### Notes on DDA Texture Mapping\
\