Convert figure images to markdown
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43-01.md
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@ -123,8 +123,7 @@ for a given image would reside in a single plane, we could do away with
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the cumbersome programming of the VGA's complex hardware that is needed
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to manipulate images that span multiple planes.
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**Figure 43.1** *How 4 bits of video data become 6 bits of color.*
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All in all, it would be a good deal if we could store each image in a
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single plane, as shown in Figure 43.2. However, a problem arises when
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@ -138,8 +137,6 @@ background-colored) parts of the forward image. Can we do that?
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You bet.
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**Figure 43.2** *Storing images in separate planes.*
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**Figure 43.3** *The problem of overlapping colors.*
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