Change chapter headings

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James Gregory 2014-01-06 23:20:55 +11:00
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@ -10,8 +10,7 @@ chapter: '63'
pages: 1163-1175
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## Chapter 63\
Floating-Point for Real-Time 3-D
## Chapter 63 -- Floating-Point for Real-Time 3-D
### Knowing When to Hurl Conventional Math Wisdom Out the Window