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[Previous](47-01.html) [Table of Contents](index.html) [Next](47-03.html)
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------------------------ --------------------------------- --------------------
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Given the tremendous advantages of Mode X over the documented mode 13H,
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I’d very much like to get it into the hands of as many developers as
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possible, so I’m going to spend the next few chapters exploring this odd
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but worthy mode. I’ll provide mode set code, delineate the bitmap
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organization, and show how the basic write pixel and read pixel
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operations work. Then, I’ll move on to the magic stuff: rectangle fills,
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screen clears, scrolls, image copies, pixel inversion, and, yes, polygon
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fills (just a different driver for the polygon code), all blurry fast;
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hardware raster ops; and page flipping. In the end, I’ll build a working
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animation program that shows many of the features of Mode X in action.
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The mode set code is the logical place to begin.
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### Selecting 320x240 256-Color Mode {#Heading4}
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We could, if we wished, write our own mode set code for Mode X from
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scratch—but why bother? Instead, we’ll let the BIOS do most of the work
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by having it set up mode 13H, which we’ll then turn into Mode X by
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changing a few registers. Listing 47.1 does exactly that.
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The code in Listing 47.1 has been around for some time, and the very
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first version had a bug that serves up an interesting lesson. The
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original *DDJ* version made images roll on IBM’s fixed-frequency VGA
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monitors, a problem that didn’t come to my attention until the code was
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in print and shipped to 100,000 readers.
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The bug came about this way: The code I modified to make the Mode X mode
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set code used the VGA’s 28-MHz clock. Mode X should have used the 25-MHz
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clock, a simple matter of setting bit 2 of the Miscellaneous Output
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register (3C2H) to 0 instead of 1.
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Alas, I neglected to change that single bit, so frames were drawn at a
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faster rate than they should have been; however, both of my monitors are
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multifrequency types, and they automatically compensated for the faster
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frame rate. Consequently, my clock-selection bug was invisible and
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innocuous—until it was distributed broadly and everybody started banging
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on it.
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IBM makes only fixed-frequency VGA monitors, which require very specific
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frame rates; if they don’t get what you’ve told them to expect, the
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image rolls. The corrected version is the one shown here as Listing
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47.1; it does select the 25-MHz clock, and works just fine on
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fixed-frequency monitors.
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Why didn’t I catch this bug? Neither I nor a single one of my testers
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had a fixed-frequency monitor! This nicely illustrates how difficult it
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is these days to test code in all the PC-compatible environments in
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which it might run. The problem is particularly severe for small
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developers, who can’t afford to buy every model of every hardware
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component from every manufacturer; just imagine trying to test
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network-aware software in all possible configurations!
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When people ask why software isn’t bulletproof; why it crashes or
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doesn’t coexist with certain programs; why PC clones aren’t always
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compatible; why, in short, the myriad irritations of using a PC
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exist—this is a big part of the reason. I guess that’s just the price we
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pay for the unfettered creativity and vast choice of the PC market.
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**LISTING 47.1 L47-1.ASM**
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; Mode X (320x240, 256 colors) mode set routine. Works on all VGAs.
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; ****************************************************************
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; * Revised 6/19/91 to select correct clock; fixes vertical roll *
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; * problems on fixed-frequency (IBM 851X-type) monitors. *
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; ****************************************************************
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; C near-callable as:
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; void Set320x240Mode(void);
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; Tested with TASM
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; Modified from public-domain mode set code by John Bridges.
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SC_INDEX equ 03c4h ;Sequence Controller Index
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CRTC_INDEX equ 03d4h ;CRT Controller Index
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MISC_OUTPUT equ 03c2h ;Miscellaneous Output register
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SCREEN_SEG equ 0a000h ;segment of display memory in mode X
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.model small
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.data
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; Index/data pairs for CRT Controller registers that differ between
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; mode 13h and mode X.
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CRTParms label word
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dw 00d06h ;vertical total
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dw 03e07h ;overflow (bit 8 of vertical counts)
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dw 04109h ;cell height (2 to double-scan)
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dw 0ea10h ;v sync start
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dw 0ac11h ;v sync end and protect cr0-cr7
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dw 0df12h ;vertical displayed
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dw 00014h ;turn off dword mode
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dw 0e715h ;v blank start
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dw 00616h ;v blank end
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dw 0e317h ;turn on byte mode
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CRT_PARM_LENGTH equ (($-CRTParms)/2)
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.code
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public _Set320x240Mode
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_Set320x240Mode proc near
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push bp ;preserve caller’s stack frame
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push si ;preserve C register vars
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push di ; (don’t count on BIOS preserving anything)
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mov ax,13h ;let the BIOS set standard 256-color
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int 10h ; mode (320x200 linear)
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mov dx,SC_INDEX
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mov ax,0604h
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out dx,ax ;disable chain4 mode
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mov ax,0100h
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out dx,ax ;synchronous reset while setting Misc Output
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; for safety, even though clock unchanged
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mov dx,MISC_OUTPUT
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mov al,0e3h
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out dx,al ;select 25 MHz dot clock & 60 Hz scanning rate
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mov dx,SC_INDEX
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mov ax,0300h
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out dx,ax ;undo reset (restart sequencer)
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mov dx,CRTC_INDEX ;reprogram the CRT Controller
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mov al,11h ;VSync End reg contains register write
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out dx,al ; protect bit
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inc dx ;CRT Controller Data register
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in al,dx ;get current VSync End register setting
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and al,7fh ;remove write protect on various
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out dx,al ; CRTC registers
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dec dx ;CRT Controller Index
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cld
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mov si,offset CRTParms ;point to CRT parameter table
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mov cx,CRT_PARM_LENGTH ;# of table entries
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SetCRTParmsLoop:
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lodsw ;get the next CRT Index/Data pair
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out dx,ax ;set the next CRT Index/Data pair
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loop SetCRTParmsLoop
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mov dx,SC_INDEX
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mov ax,0f02h
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out dx,ax ;enable writes to all four planes
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mov ax,SCREEN_SEG ;now clear all display memory, 8 pixels
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mov es,ax ; at a time
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sub di,di ;point ES:DI to display memory
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sub ax,ax ;clear to zero-value pixels
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mov cx,8000h ;# of words in display memory
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rep stosw ;clear all of display memory
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pop di ;restore C register vars
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pop si
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pop bp ;restore caller’s stack frame
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ret
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_Set320x240Mode endp
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end
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------------------------ --------------------------------- --------------------
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[Previous](47-01.html) [Table of Contents](index.html) [Next](47-03.html)
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------------------------ --------------------------------- --------------------
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* * * * *
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Graphics Programming Black Book © 2001 Michael Abrash
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