Replace invalid characters with HTML entities

— with —
’ with ’
+ with +
× with x
ç with ç
“ with “
” with ”
‘ with ‘
• with •
– with -
µ with µ
† with †
Fix C++
θ with θ
Yen symbol instead of times
Fix broken apos
Bullet again
E-circumflex
This commit is contained in:
James Gregory 2013-12-30 12:50:32 +11:00
commit 500e7f5654
353 changed files with 5091 additions and 5091 deletions

View file

@ -42,7 +42,7 @@
/* Routines to perform incremental rotations around the three axes. */
#include &ltmath.h&gt
#include “polygon.h”
#include “polygon.h”
/* Concatenate a rotation by Angle around the X axis to transformation in
XformToChange, placing the result back into XformToChange. */
@ -130,7 +130,7 @@ void AppendRotationZ(Xform XformToChange, double Angle)
<PRE>
/* Fixed point matrix arithmetic functions. */
#include &#147;polygon.h&#148;
#include &ldquo;polygon.h&rdquo;
/* Matrix multiplies Xform by SourceVec, and stores the result in DestVec.
Multiplies a 4x4 matrix times a 4x1 matrix; the result is a 4x1 matrix. Cheats
@ -174,7 +174,7 @@ void ConcatXforms(Xform SourceXform1, Xform SourceXform2,
/* Set up basic data that needs to be in fixed point, to avoid data
definition hassles. */
#include &#147;polygon.h&#148;
#include &ldquo;polygon.h&rdquo;
/* All vertices in the basic cube */
static IntPoint3 IntCubeVerts[NUM_CUBE_VERTS] = {