Change bold code snippets to inline code blocks
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@ -138,7 +138,7 @@ INITBALL.C to match, but that's a tiny detail; by and large, the process
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of generating a ball-shaped object is now automated. In fact, we're not
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limited to ball-shaped objects; substitute a different vertex and face
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generation program for GENBALL.C, and you can make whatever convex
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polyhedron you want; again, all you have to do is change the **Colors**
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polyhedron you want; again, all you have to do is change the `Colors`
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array correspondingly. You can easily create multiple versions of the
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base object, too; INITCUBE.C is an example of this, creating 11
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different cubes.
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