Change bold code snippets to inline code blocks

This commit is contained in:
James Gregory 2013-12-31 17:12:29 +11:00
commit 3c76d884ef
185 changed files with 1772 additions and 1772 deletions

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@ -65,7 +65,7 @@ powerful, but there's a dark side to them as well. Obviously, native 386
instructions won't work on 8088 and 286 machines. That's rectifiable;
equivalent multiplication and division routines could be implemented for
real mode and performance would still be reasonable. It sure is nice to
be able to plug in a 32-bit **IMUL** or **DIV** and be done with it,
be able to plug in a 32-bit `IMUL` or `DIV` and be done with it,
though. More importantly, 32-bit fixed-point arithmetic has limitations
in range and accuracy. Points outside a 64Kx64Kx64K space can't be
handled, imprecision tends to creep in over the course of multiple
@ -90,7 +90,7 @@ overflow.
The distribution of execution time in the animation code is no longer
wildly biased toward transformation, but sine and cosine are certainly
still sucking up cycles. Likewise, the overhead in the calls to
**FixedMul()** and **FixedDiv()** is costly. Much of this is correctable
`FixedMul()` and `FixedDiv()` is costly. Much of this is correctable
with a little carefully crafted assembly language and a lookup table;
I'll provide that shortly.