Change bold code snippets to inline code blocks
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@ -41,7 +41,7 @@ that pixels are stored in system memory in exactly the order in which
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they will ultimately appear on the screen; that is, in the same linear
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order that mode 13H uses. It would be more efficient to store all the
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pixels for one plane first, then all the pixels for the next plane, and
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so on for all four planes, because many **OUT**s could be avoided, but
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so on for all four planes, because many `OUT`s could be avoided, but
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that would make images rather hard to create. And, while it is true that
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the speed of drawing images is, in general, often a critical performance
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factor, the speed of copying images from system memory to display memory
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