Change bold code snippets to inline code blocks
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@ -33,10 +33,10 @@ Write mode 2 is ideal because in this application color can vary from
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one pixel to the next, and in write mode 2 all that's required to set
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pixel color is a change of the lower nibble of the byte written by the
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CPU. Set/reset could be used to achieve the same result, but an
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index/data pair of **OUT**s would be required to set the Set/Reset
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index/data pair of `OUT`s would be required to set the Set/Reset
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register to each new color. Similarly, the Map Mask register could be
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used in write mode 0 to set pixel color, but in this case not only would
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an index/data pair of **OUT**s be required but there would also be no
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an index/data pair of `OUT`s be required but there would also be no
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guarantee that data already in display memory wouldn't interfere with
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the color of the pixel being drawn, since the Map Mask register allows
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only selected planes to be drawn to.
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