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33-04.md
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33-04.md
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@ -190,20 +190,20 @@ lines, as discussed in Chapter 42.
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Finally, note that the border of the screen turns green when Listing
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33.1 is run. Listing 33.1 reprograms DAC register 0 to green, and the
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border attribute (in the Overscan register) happens to be 0, so the
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border comes out green even though we haven’t touched the Overscan
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border comes out green even though we haven't touched the Overscan
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register. Normally, attribute 0 is black, causing the border to vanish,
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but the border is an 8-bit attribute that has to pass through the DAC
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just like any other pixel value, and it’s just as subject to DAC color
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just like any other pixel value, and it's just as subject to DAC color
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translation as the pixels controlled by display memory. However, the
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border color is not affected by the palette RAM or by the Color Select
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register.
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In this chapter, we traced the surprisingly complex path by which the
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VGA turns a pixel value into RGB analog signals headed for the monitor.
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In the next chapter and Chapter A on the companion CD-ROM, we’ll look at
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some more code that plays with VGA color. We’ll explore in more detail
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In the next chapter and Chapter A on the companion CD-ROM, we'll look at
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some more code that plays with VGA color. We'll explore in more detail
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the process of reading and writing the palette RAM and DAC registers,
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and we’ll observe color paging and cycling in action.
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and we'll observe color paging and cycling in action.
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------------------------ --------------------------------- --------------------
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[Previous](33-03.html) [Table of Contents](index.html) [Next](34-01.html)
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