Strip comments and inline ids onto h*

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James Gregory 2013-12-30 15:11:04 +11:00
commit 0f5f617adb
362 changed files with 2519 additions and 6694 deletions

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@ -10,16 +10,9 @@
<meta name="vspubdate" content="07/01/97" />
<meta name="vscategory" content="Web and Software Development: Game Development,Web and Software Development: Graphics and Multimedia Development" />
<title>Michael Abrash's Graphics Programming Black Book Special Edition: Mode X 256-Color Animation</title><!-- HEADER -->
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<!--ISBN=1576101746//-->
<!--TITLE=Michael Abrash's Graphics Programming Black Book Special Edition//-->
<!--AUTHOR=Michael Abrash//-->
<!--PUBLISHER=The Coriolis Group, Inc.//-->
<title>Michael Abrash's Graphics Programming Black Book Special Edition: Mode X 256-Color Animation</title>
<meta name="chapter" content="49" />
<meta name="pages" content="929-930" />
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</head>
<body>
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<p>The external functions called by Listing 49.5 can be found in Listings 49.1, 49.2, 49.3, and 49.6, and in the listings for the previous two chapters.</p>
<p><b>LISTING 49.6 L49-6.ASM</b></p><!-- CODE //-->
<p><b>LISTING 49.6 L49-6.ASM</b></p>
<pre>
; Shows the page at the specified offset in the bitmap. Page is displayed when
; this routine returns.
@ -91,9 +84,9 @@ WaitVS:
ret
_ShowPage endp
end
</pre><!-- END CODE //-->
</pre>
<h3><a id="Heading8"></a>Works Fast, Looks Great</h3>
<h3 id="Heading8">Works Fast, Looks Great</h3>
<p>We now end our exploration of Mode X, although we&rsquo;ll use it again shortly for 3-D animation. Mode X admittedly has its complexities; that&rsquo;s why I&rsquo;ve provided a broad and flexible primitive set. Still, so what if it <i>is</i> complex? Take a look at Listing 49.5 in action. That sort of colorful, high-performance animation is worth jumping through a few hoops for; drawing 20, or even 10, fair-sized objects at a rate of 60 Hz, with no flicker, interference, or fringe, is no mean accomplishment, even on a 386.</p>
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<div align="center">
Graphics Programming Black Book &copy; 2001 Michael Abrash
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