Strip comments and inline ids onto h*
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42-03.html
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42-03.html
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@ -10,16 +10,9 @@
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<meta name="vspubdate" content="07/01/97" />
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<meta name="vscategory" content="Web and Software Development: Game Development,Web and Software Development: Graphics and Multimedia Development" />
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<title>Michael Abrash's Graphics Programming Black Book Special Edition: Wu'ed in Haste; Fried, Stewed at Leisure</title><!-- HEADER -->
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<!-- Empty Reference Subhead -->
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<!--ISBN=1576101746//-->
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<!--TITLE=Michael Abrash's Graphics Programming Black Book Special Edition//-->
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<!--AUTHOR=Michael Abrash//-->
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<!--PUBLISHER=The Coriolis Group, Inc.//-->
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<title>Michael Abrash's Graphics Programming Black Book Special Edition: Wu'ed in Haste; Fried, Stewed at Leisure</title>
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<meta name="chapter" content="42" />
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<meta name="pages" content="782-784" />
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<!--UNASSIGNED1//-->
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<!--UNASSIGNED2//-->
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</head>
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<body>
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@ -37,11 +30,11 @@
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<p><br /></p>
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<h3><a id="Heading5"></a>Sample Wu Antialiasing</h3>
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<h3 id="Heading5">Sample Wu Antialiasing</h3>
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<p>The true test of any antialiasing technique is how good it looks, so let’s have a look at Wu antialiasing in action. Listing 42.1 is a C implementation of Wu antialiasing. Listing 42.2 is a sample program that draws a variety of Wu-antialiased lines, followed by non-antialiased lines, for comparison. Listing 42.3 contains <b>DrawPixel()</b> and <b>SetMode()</b> functions for mode 13H, the VGA’s 320x200 256-color mode. Finally, Listing 42.4 is a simple, non-antialiased line-drawing routine. Link these four listings together and run the resulting program to see both Wu-antialiased and non-antialiased lines.</p>
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<p><b>LISTING 42.2 L42-2.C</b></p><!-- CODE //-->
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<p><b>LISTING 42.2 L42-2.C</b></p>
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<pre>
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/* Sample line-drawing program to demonstrate Wu antialiasing. Also draws
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* non-antialiased lines for comparison.
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@ -168,9 +161,9 @@ void SetPalette(struct WuColor * WColors)
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int86x(0x10, &regset, &regset, &sregset); /* load the palette block */
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}
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}
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</pre><!-- END CODE //-->
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</pre>
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<p><b>LISTING 42.3 L42-3.C</b></p><!-- CODE //-->
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<p><b>LISTING 42.3 L42-3.C</b></p>
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<pre>
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/* VGA mode 13h pixel-drawing and mode set functions.
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* Tested with Borland C++ in C compilation mode and the small model.
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@ -201,7 +194,7 @@ void SetMode()
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regset.x.ax = 0x0013;
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int86(0x10, &regset, &regset);
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}
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</pre><!-- END CODE //-->
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</pre>
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<p><br /></p>
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@ -220,10 +213,6 @@ void SetMode()
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<div align="center">
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Graphics Programming Black Book © 2001 Michael Abrash
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</div><!-- all of the reference materials (books) have the footer and subfoot reveresed -->
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<!-- reference_subfoot = footer -->
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<!-- reference_footer = subfoot -->
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<!-- BEGIN SUB FOOTER -->
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<!-- END FOOTER -->
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</div>
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</body>
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</html>
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