Strip comments and inline ids onto h*
This commit is contained in:
parent
1997a7846d
commit
0f5f617adb
362 changed files with 2519 additions and 6694 deletions
23
41-04.html
23
41-04.html
|
|
@ -10,16 +10,9 @@
|
|||
<meta name="vspubdate" content="07/01/97" />
|
||||
<meta name="vscategory" content="Web and Software Development: Game Development,Web and Software Development: Graphics and Multimedia Development" />
|
||||
|
||||
<title>Michael Abrash's Graphics Programming Black Book Special Edition: Those Way-Down Polygon Nomenclature Blues</title><!-- HEADER -->
|
||||
<!-- Empty Reference Subhead -->
|
||||
<!--ISBN=1576101746//-->
|
||||
<!--TITLE=Michael Abrash's Graphics Programming Black Book Special Edition//-->
|
||||
<!--AUTHOR=Michael Abrash//-->
|
||||
<!--PUBLISHER=The Coriolis Group, Inc.//-->
|
||||
<title>Michael Abrash's Graphics Programming Black Book Special Edition: Those Way-Down Polygon Nomenclature Blues</title>
|
||||
<meta name="chapter" content="41" />
|
||||
<meta name="pages" content="766-771" />
|
||||
<!--UNASSIGNED1//-->
|
||||
<!--UNASSIGNED2//-->
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
|
@ -37,7 +30,7 @@
|
|||
|
||||
<p><br /></p>
|
||||
|
||||
<p><b>LISTING 41.4 L41-4.C</b></p><!-- CODE //-->
|
||||
<p><b>LISTING 41.4 L41-4.C</b></p>
|
||||
<pre>
|
||||
/* Color-fills an arbitrarily-shaped polygon described by VertexList.
|
||||
If the first and last points in VertexList are not the same, the path
|
||||
|
|
@ -323,9 +316,9 @@ static void ScanOutAET(int YToScan, int Color) {
|
|||
CurrentEdge = CurrentEdge->NextEdge;
|
||||
}
|
||||
}
|
||||
</pre><!-- END CODE //-->
|
||||
</pre>
|
||||
|
||||
<p><b>LISTING 41.5 POLYGON.H</b></p><!-- CODE //-->
|
||||
<p><b>LISTING 41.5 POLYGON.H</b></p>
|
||||
<pre>
|
||||
/* Header file for polygon-filling code */
|
||||
|
||||
|
|
@ -364,7 +357,7 @@ struct HLineList {
|
|||
|
||||
/* Describes a color as an RGB triple, plus one byte for other info */
|
||||
struct RGB { unsigned char Red, Green, Blue, Spare; };
|
||||
</pre><!-- END CODE //-->
|
||||
</pre>
|
||||
|
||||
<p>Is monotone-vertical polygon detection worth all this trouble? Under the right circumstances, you bet. In a situation where a great many polygons are being drawn, and the application either doesn’t know whether they’re monotone-vertical or has no way to tell the polygon filler that they are, performance can be increased considerably if most polygons are, in fact, monotone-vertical. This potential performance advantage is helped along by the surprising fact that Jim’s test for monotone-vertical status is simpler and faster than my original, nonfunctional test for convexity.</p>
|
||||
|
||||
|
|
@ -387,10 +380,6 @@ struct RGB { unsigned char Red, Green, Blue, Spare; };
|
|||
|
||||
<div align="center">
|
||||
Graphics Programming Black Book © 2001 Michael Abrash
|
||||
</div><!-- all of the reference materials (books) have the footer and subfoot reveresed -->
|
||||
<!-- reference_subfoot = footer -->
|
||||
<!-- reference_footer = subfoot -->
|
||||
<!-- BEGIN SUB FOOTER -->
|
||||
<!-- END FOOTER -->
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
|||
Loading…
Reference in a new issue