Strip comments and inline ids onto h*
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41-02.html
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41-02.html
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@ -10,16 +10,9 @@
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<meta name="vspubdate" content="07/01/97" />
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<meta name="vscategory" content="Web and Software Development: Game Development,Web and Software Development: Graphics and Multimedia Development" />
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<title>Michael Abrash's Graphics Programming Black Book Special Edition: Those Way-Down Polygon Nomenclature Blues</title><!-- HEADER -->
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<!-- Empty Reference Subhead -->
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<!--ISBN=1576101746//-->
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<!--TITLE=Michael Abrash's Graphics Programming Black Book Special Edition//-->
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<!--AUTHOR=Michael Abrash//-->
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<!--PUBLISHER=The Coriolis Group, Inc.//-->
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<title>Michael Abrash's Graphics Programming Black Book Special Edition: Those Way-Down Polygon Nomenclature Blues</title>
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<meta name="chapter" content="41" />
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<meta name="pages" content="761-764" />
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<!--UNASSIGNED1//-->
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<!--UNASSIGNED2//-->
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</head>
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<body>
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@ -39,15 +32,13 @@
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<p>Listings 41.2 and 41.3 are variants of the fast convex polygon fill code from Chapter 39, modified to be able to handle all monotone-vertical polygons, including nonsimple ones; the edge-scanning code (Listing 39.4 from Chapter 39) remains the same, and so is not shown again here.</p>
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<p><a id="Fig1"><!-- </A><A HREF="javascript:displayWindow('images/41-01.jpg',408,133 )"> --><img src="images/41-01.jpg" /><br />
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<!-- </A>
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<BR><A HREF="javascript:displayWindow('images/41-01.jpg',408,133)"> --><b>Figure 41.1</b></a> <i>Monotone-vertical polygons.</i></p>
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<p><a id="Fig1"><img src="images/41-01.jpg" /><br />
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<b>Figure 41.1</b></a> <i>Monotone-vertical polygons.</i></p>
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<p><a id="Fig2"><!-- </A><A HREF="javascript:displayWindow('images/41-02.jpg',409,132 )"> --><img src="images/41-02.jpg" /><br />
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<!-- </A>
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<BR><A HREF="javascript:displayWindow('images/41-02.jpg',409,132)"> --><b>Figure 41.2</b></a> <i>Non-monotone-vertical polygons.</i></p>
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<p><a id="Fig2"><img src="images/41-02.jpg" /><br />
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<b>Figure 41.2</b></a> <i>Non-monotone-vertical polygons.</i></p>
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<p><b>LISTING 41.2 L41-2.C</b></p><!-- CODE //-->
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<p><b>LISTING 41.2 L41-2.C</b></p>
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<pre>
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/* Color-fills a convex polygon. All vertices are offset by (XOffset, YOffset).
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“Convex” means “monotone with respect to a vertical line”; that is, every
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@ -164,7 +155,7 @@ int FillMonotoneVerticalPolygon(struct PointListHeader * VertexList,
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free(WorkingHLineList.HLinePtr);
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return(1);
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}
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</pre><!-- END CODE //-->
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</pre>
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<p><br /></p>
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@ -183,10 +174,6 @@ int FillMonotoneVerticalPolygon(struct PointListHeader * VertexList,
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<div align="center">
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Graphics Programming Black Book © 2001 Michael Abrash
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</div><!-- all of the reference materials (books) have the footer and subfoot reveresed -->
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<!-- reference_subfoot = footer -->
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<!-- reference_footer = subfoot -->
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<!-- BEGIN SUB FOOTER -->
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<!-- END FOOTER -->
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</div>
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</body>
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</html>
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