wootook-reloaded/includes/functions/FlyingFleetHandler.php
Gregory PLANCHAT ec7e40e1aa Refactored to 2 namespaces: Wootook & Legacies
Signed-off-by: Gregory PLANCHAT <g.planchat@gmail.com>
2011-10-04 19:57:00 +02:00

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3.5 KiB
PHP

<?php
/**
* This file is part of Wootook
*
* @license http://www.gnu.org/licenses/gpl-3.0.txt
* @see http://www.wootook.com/
*
* Copyright (c) 2009-Present, Wootook Support Team <http://www.xnova-ng.org>
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --> NOTICE <--
* This file is part of the core development branch, changing its contents will
* make you unable to use the automatic updates manager. Please refer to the
* documentation for further information about customizing Wootook.
*
*/
/**
*
* @deprecated
* @param unknown_type $planet
*/
function FlyingFleetHandler($planet) {
global $resource;
$sql =<<<SQL_EOF
LOCK TABLE
{{table}}lunas WRITE,
{{table}}rw WRITE,
{{table}}errors WRITE,
{{table}}messages WRITE,
{{table}}fleets WRITE,
{{table}}planets WRITE,
{{table}}galaxy WRITE,
{{table}}users WRITE
SQL_EOF;
//doquery($sql, ''); // FIXME: use transactions
foreach ($planet->getFleetCollection(Wootook::now()) as $CurrentFleet) {
switch ($CurrentFleet["fleet_mission"]) {
case Legacies_Empire::ID_MISSION_ATTACK:
// Attaquer
MissionCaseAttack ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_TRANSPORT:
// Transporter
MissionCaseTransport ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_STATION:
// Stationner
MissionCaseStay ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_STATION_ALLY:
// Stationner chez un Allié
MissionCaseStayAlly ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_SPY:
// Flotte d'espionnage
MissionCaseSpy ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_SETTLE_COLONY:
// Coloniser
MissionCaseColonisation ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_RECYCLE:
// Recyclage
MissionCaseRecycling ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_DESTROY:
// Detruire ??? dans le code ogame c'est 9 !!
MissionCaseDestruction ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_EXPEDITION:
// Expeditions
MissionCaseExpedition ( $CurrentFleet );
break;
case Legacies_Empire::ID_MISSION_GROUP_ATTACK: // TODO: implement mission type
case Legacies_Empire::ID_MISSION_MISSILES: // TODO: implement mission type
default:
$CurrentFleet->delete();
break;
}
}
//doquery("UNLOCK TABLES", ""); // FIXME: use transactions
}