wootook-reloaded/includes/functions/AddBuildingToQueue.php
Gregory PLANCHAT d7619777af Initial commit
2011-06-07 09:23:48 +02:00

114 lines
No EOL
3.6 KiB
PHP

<?php
/**
* This file is part of XNova:Legacies
*
* @license http://www.gnu.org/licenses/gpl-3.0.txt
* @see http://www.xnova-ng.org/
*
* Copyright (c) 2009-Present, XNova Support Team <http://www.xnova-ng.org>
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --> NOTICE <--
* This file is part of the core development branch, changing its contents will
* make you unable to use the automatic updates manager. Please refer to the
* documentation for further information about customizing XNova.
*
*/
/**
*
* @deprecated
* @param unknown_type $CurrentPlanet
* @param unknown_type $CurrentUser
* @param unknown_type $Element
* @param unknown_type $AddMode
*/
function AddBuildingToQueue ( &$CurrentPlanet, $CurrentUser, $Element, $AddMode = true) {
global $lang, $resource;
$CurrentQueue = $CurrentPlanet['b_building_id'];
if ($CurrentQueue != 0) {
$QueueArray = explode ( ";", $CurrentQueue );
$ActualCount = count ( $QueueArray );
} else {
$QueueArray = "";
$ActualCount = 0;
}
if ($AddMode == true) {
$BuildMode = 'build';
} else {
$BuildMode = 'destroy';
}
if ( $ActualCount < MAX_BUILDING_QUEUE_SIZE ) {
$QueueID = $ActualCount + 1;
} else {
$QueueID = false;
}
if ( $QueueID != false ) {
// Faut verifier si l'Element que l'on veut integrer est deja dans le tableau !
if ($QueueID > 1) {
$InArray = 0;
for ( $QueueElement = 0; $QueueElement < $ActualCount; $QueueElement++ ) {
$QueueSubArray = explode ( ",", $QueueArray[$QueueElement] );
if ($QueueSubArray[0] == $Element) {
$InArray++;
}
}
} else {
$InArray = 0;
}
if ($InArray != 0) {
$ActualLevel = $CurrentPlanet[$resource[$Element]];
if ($AddMode == true) {
$BuildLevel = $ActualLevel + 1 + $InArray;
$CurrentPlanet[$resource[$Element]] += $InArray;
$BuildTime = GetBuildingTime($CurrentUser, $CurrentPlanet, $Element);
$CurrentPlanet[$resource[$Element]] -= $InArray;
} else {
$BuildLevel = $ActualLevel - 1 + $InArray;
$CurrentPlanet[$resource[$Element]] -= $InArray;
$BuildTime = GetBuildingTime($CurrentUser, $CurrentPlanet, $Element) / 2;
$CurrentPlanet[$resource[$Element]] += $InArray;
}
} else {
$ActualLevel = $CurrentPlanet[$resource[$Element]];
if ($AddMode == true) {
$BuildLevel = $ActualLevel + 1;
$BuildTime = GetBuildingTime($CurrentUser, $CurrentPlanet, $Element);
} else {
$BuildLevel = $ActualLevel - 1;
$BuildTime = GetBuildingTime($CurrentUser, $CurrentPlanet, $Element) / 2;
}
}
if ($QueueID == 1) {
$BuildEndTime = time() + $BuildTime;
} else {
$PrevBuild = explode (",", $QueueArray[$ActualCount - 1]);
$BuildEndTime = $PrevBuild[3] + $BuildTime;
}
$QueueArray[$ActualCount] = $Element .",". $BuildLevel .",". $BuildTime .",". $BuildEndTime .",". $BuildMode;
$NewQueue = implode ( ";", $QueueArray );
$CurrentPlanet['b_building_id'] = $NewQueue;
}
return $QueueID;
}
?>