wootook-reloaded/buildings.php
Gregory PLANCHAT 9636b4bb00 Updated install and fixed bugs
Added session messages display
Fixed field and validator loading.
Updated form validation
Updated root config management
Muted error reporting in file evaluation
Added menu updates
Fixed galaxy data access error
Fixed config bug
Added HTTP request method checks
Added Form manager
Fixed core bugs

Signed-off-by: Gregory PLANCHAT <g.planchat@gmail.com>
2011-11-08 08:56:53 +01:00

181 lines
5.9 KiB
PHP

<?php
/**
* This file is part of Wootook
*
* @license http://www.gnu.org/licenses/gpl-3.0.txt
* @see http://www.wootook.com/
*
* Copyright (c) 2009-Present, Wootook Support Team <http://www.xnova-ng.org>
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --> NOTICE <--
* This file is part of the core development branch, changing its contents will
* make you unable to use the automatic updates manager. Please refer to the
* documentation for further information about customizing Wootook.
*
*/
define('INSIDE' , true);
define('INSTALL' , false);
require_once dirname(__FILE__) .'/application/bootstrap.php';
includeLang('buildings');
$user = Wootook_Empire_Model_User::getSingleton();
$planet = $user->getCurrentPlanet();
$mode = isset($_GET['mode']) ? $_GET['mode'] : null;
switch ($mode) {
case 'fleet':
if ($planet->getElement(Legacies_Empire::ID_BUILDING_SHIPYARD) < 1) {
$layout = new Wootook_Core_Layout();
$layout->load('message');
$block = $layout->getBlock('message');
$block['title'] = Wootook::__('Shipyard is required');
$block['message'] = Wootook::__('In order to build ships you will need to build a shipyard building.');
echo $layout->render();
break;
}
/** @var Legacies_Empire_Model_Planet_Building_Shipyard $shipyard */
$shipyard = $planet->getShipyard();
if (isset($_POST['ship']) && is_array($_POST['ship'])) {
foreach ($_POST['ship'] as $shipId => $count) {
$shipId = intval($shipId);
$count = intval($count);
$shipyard->appendQueue($shipId, $count);
}
$planet->save();
Wootook::getResponse()
->setRedirect(Wootook::getUrl('buildings.php', array('mode' => $mode)))
->sendHeaders();
exit(0);
}
$layout = new Wootook_Core_Layout();
$layout->load('planet.shipyard');
echo $layout->render();
break;
case 'research':
if ($planet->getElement(Legacies_Empire::ID_BUILDING_RESEARCH_LAB) < 1) {
$layout = new Wootook_Core_Layout();
$layout->load('message');
$block = $layout->getBlock('message');
$block['title'] = Wootook::__('Research lab is required');
$block['message'] = Wootook::__('In order to do technological researches, you will need to build a research lab building.');
echo $layout->render();
break;
}
if (isset($_GET['research']) && !empty($_GET['research'])) {
$data = $planet->getAllDatas();
$planet->appendBuildingQueue(intval($_GET['research']), isset($_GET['destroy']));
$planet->save();
Wootook::getResponse()
->setRedirect(Wootook::getUrl('buildings.php', array('mode' => $mode)))
->sendHeaders();
exit(0);
} else if (isset($_GET['cancel']) && !empty($_GET['cancel'])) {
$planet->dequeueItem($_GET['cancel']);
$planet->save();
Wootook::getResponse()
->setRedirect(Wootook::getUrl('buildings.php', array('mode' => $mode)))
->sendHeaders();
exit(0);
}
$layout = new Wootook_Core_Layout();
$layout->load('planet.research-lab');
echo $layout->render();
break;
case 'defense':
if ($planet->getElement(Legacies_Empire::ID_BUILDING_SHIPYARD) < 1) {
$layout = new Wootook_Core_Layout();
$layout->load('message');
$block = $layout->getBlock('message');
$block['title'] = Wootook::__('Shipyard is required');
$block['message'] = Wootook::__('In order to build ships you will need to build a shipyard building.');
echo $layout->render();
break;
}
/** @var Legacies_Empire_Model_Planet_Building_Shipyard $shipyard */
$shipyard = $planet->getShipyard();
if (isset($_POST['defense']) && is_array($_POST['defense'])) {
foreach ($_POST['defense'] as $defenseId => $count) {
$defenseId = intval($defenseId);
$count = intval($count);
$shipyard->appendQueue($defenseId, $count);
}
$planet->save();
Wootook::getResponse()
->setRedirect(Wootook::getUrl('buildings.php', array('mode' => $mode)))
->sendHeaders();
exit(0);
}
$layout = new Wootook_Core_Layout();
$layout->load('planet.defense');
/** @var Legacies_Empire_Block_Planet_Shipyard $block */
$block = $layout->getBlock('item-list');
$block->setType(Legacies_Empire::TYPE_DEFENSE);
echo $layout->render();
break;
default:
if (isset($_GET['building']) && !empty($_GET['building'])) {
$data = $planet->getAllDatas();
$planet->appendBuildingQueue(intval($_GET['building']), isset($_GET['destroy']));
$planet->save();
Wootook::getResponse()
->setRedirect(Wootook::getUrl('buildings.php', array('mode' => $mode)))
->sendHeaders();
exit(0);
} else if (isset($_GET['cancel']) && !empty($_GET['cancel'])) {
$planet->dequeueItem($_GET['cancel']);
$planet->save();
Wootook::getResponse()
->setRedirect(Wootook::getUrl('buildings.php', array('mode' => $mode)))
->sendHeaders();
exit(0);
}
$layout = new Wootook_Core_Layout();
$layout->load('planet.buildings');
echo $layout->render();
break;
}