wootook-reloaded/includes/functions/CancelBuildingFromQueue.php
2011-06-28 13:02:55 +02:00

115 lines
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4 KiB
PHP

<?php
/**
* This file is part of XNova:Legacies
*
* @license http://www.gnu.org/licenses/gpl-3.0.txt
* @see http://www.xnova-ng.org/
*
* Copyright (c) 2009-Present, XNova Support Team <http://www.xnova-ng.org>
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --> NOTICE <--
* This file is part of the core development branch, changing its contents will
* make you unable to use the automatic updates manager. Please refer to the
* documentation for further information about customizing XNova.
*
*/
/**
*
* @deprecated
* @param unknown_type $CurrentPlanet
* @param unknown_type $CurrentUser
*/
function CancelBuildingFromQueue ( &$CurrentPlanet, &$CurrentUser ) {
trigger_error(sprintf('%s is deprecated', __FUNCTION__), E_USER_DEPRECATED);
$CurrentQueue = $CurrentPlanet['b_building_id'];
if ($CurrentQueue != 0) {
// Creation du tableau de la liste de construction
$QueueArray = explode ( ";", $CurrentQueue );
// Comptage du nombre d'elements dans la liste
$ActualCount = count ( $QueueArray );
// Stockage de l'element a 'interrompre'
$CanceledIDArray = explode ( ",", $QueueArray[0] );
$Element = $CanceledIDArray[0];
$BuildMode = $CanceledIDArray[4]; // pour savoir si on construit ou detruit
$nb_item = $Element;
if ($ActualCount > 1) {
array_shift( $QueueArray );
$NewCount = count( $QueueArray );
// Mise a jour de l'heure de fin de construction theorique du batiment
$BuildEndTime = time();
for ($ID = 0; $ID < $NewCount ; $ID++ ) {
$ListIDArray = explode ( ",", $QueueArray[$ID] );
// Pour diminuer le niveau et le temps de construction
// si le bâtiment qui est annulé se trouve plusieurs fois dans la queue
// Exemple de queue de construction :
// Mine de métal (Niveau 40) | Silo de missile (Niveau 30) | Silo de missiles (Niveau 31) | Mine de métal (Niveau 41)
// Si on supprime le premier bâtiment, on aura dans la queue de construction :
// Silo de missile (Niveau 30) | Silo de missiles (Niveau 31) | Mine de métal (Niveau 40)
if ( $nb_item == $ListIDArray[0])
{
$ListIDArray[1] -= 1;
$ListIDArray[2] = GetBuildingTimeLevel($CurrentUser, $CurrentPlanet, $ListIDArray[0], $ListIDArray[1]);
}
$BuildEndTime += $ListIDArray[2];
$ListIDArray[3] = $BuildEndTime;
$QueueArray[$ID] = implode ( ",", $ListIDArray );
}
$NewQueue = implode(";", $QueueArray );
$ReturnValue = true;
$BuildEndTime = '0';
} else {
$NewQueue = '0';
$ReturnValue = false;
$BuildEndTime = '0';
}
// Ici on va rembourser les ressources engagées ...
// Deja le mode (car quand on detruit ca ne coute que la moitié du prix de construction classique
if ($BuildMode == 'destroy') {
$ForDestroy = true;
} else {
$ForDestroy = false;
}
if ( $Element != false ) {
$Needed = GetBuildingPrice ($CurrentUser, $CurrentPlanet, $Element, true, $ForDestroy);
$CurrentPlanet['metal'] += $Needed['metal'];
$CurrentPlanet['crystal'] += $Needed['crystal'];
$CurrentPlanet['deuterium'] += $Needed['deuterium'];
}
} else {
$NewQueue = '0';
$BuildEndTime = '0';
$ReturnValue = false;
}
$CurrentPlanet['b_building_id'] = $NewQueue;
$CurrentPlanet['b_building'] = $BuildEndTime;
return $ReturnValue;
}
?>