* All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --> NOTICE <-- * This file is part of the core development branch, changing its contents will * make you unable to use the automatic updates manager. Please refer to the * documentation for further information about customizing XNova. * */ /** * * @deprecated * @param unknown_type $CurrentPlanet * @param unknown_type $CurrentUser */ function SetNextQueueElementOnTop ( &$CurrentPlanet, $CurrentUser ) { global $lang, $resource; trigger_error(sprintf('%s is deprecated', __FUNCTION__), E_USER_DEPRECATED); // Garde fou ... Si le temps de construction n'est pas 0 on ne fait rien !!! if ($CurrentPlanet['b_building'] == 0) { $CurrentQueue = $CurrentPlanet['b_building_id']; if ($CurrentQueue != 0) { $QueueArray = explode ( ";", $CurrentQueue ); $Loop = true; while ($Loop == true) { $ListIDArray = explode ( ",", $QueueArray[0] ); $Element = $ListIDArray[0]; $Level = $ListIDArray[1]; $BuildTime = $ListIDArray[2]; $BuildEndTime = $ListIDArray[3]; $BuildMode = $ListIDArray[4]; // pour savoir si on construit ou detruit $HaveNoMoreLevel = false; if ($BuildMode == 'destroy') { $ForDestroy = true; } else { $ForDestroy = false; } $HaveRessources = IsElementBuyable ($CurrentUser, $CurrentPlanet, $Element, true, $ForDestroy); if ($ForDestroy) { if ($CurrentPlanet[$resource[$Element]] == 0) { $HaveRessources = false; $HaveNoMoreLevel = true; } } if ( $HaveRessources == true ) { $Needed = GetBuildingPrice ($CurrentUser, $CurrentPlanet, $Element, true, $ForDestroy); $CurrentPlanet['metal'] -= $Needed['metal']; $CurrentPlanet['crystal'] -= $Needed['crystal']; $CurrentPlanet['deuterium'] -= $Needed['deuterium']; $CurrentTime = time(); $BuildEndTime = $BuildEndTime; $NewQueue = implode ( ";", $QueueArray ); if ($NewQueue == "") { $NewQueue = '0'; } $Loop = false; } else { $ElementName = $lang['tech'][$Element]; if ($HaveNoMoreLevel == true) { $Message = sprintf ($lang['sys_nomore_level'], $ElementName ); } else { $Needed = GetBuildingPrice ($CurrentUser, $CurrentPlanet, $Element, true, $ForDestroy); $Message = sprintf ($lang['sys_notenough_money'], $ElementName, pretty_number ($CurrentPlanet['metal']), $lang['Metal'], pretty_number ($CurrentPlanet['crystal']), $lang['Crystal'], pretty_number ($CurrentPlanet['deuterium']), $lang['Deuterium'], pretty_number ($Needed['metal']), $lang['Metal'], pretty_number ($Needed['crystal']), $lang['Crystal'], pretty_number ($Needed['deuterium']), $lang['Deuterium']); } SendSimpleMessage ( $CurrentUser['id'], '', '', 99, $lang['sys_buildlist'], $lang['sys_buildlist_fail'], $Message); array_shift( $QueueArray ); $ActualCount = count ( $QueueArray ); if ( $ActualCount == 0 ) { $BuildEndTime = '0'; $NewQueue = '0'; $Loop = false; } } } // while } else { $BuildEndTime = '0'; $NewQueue = '0'; } // Ecriture de la mise a jour dans la BDD $CurrentPlanet['b_building'] = $BuildEndTime; $CurrentPlanet['b_building_id'] = $NewQueue; $QryUpdatePlanet = "UPDATE {{table}} SET "; $QryUpdatePlanet .= "`metal` = '". $CurrentPlanet['metal'] ."' , "; $QryUpdatePlanet .= "`crystal` = '". $CurrentPlanet['crystal'] ."' , "; $QryUpdatePlanet .= "`deuterium` = '". $CurrentPlanet['deuterium'] ."' , "; $QryUpdatePlanet .= "`b_building` = '". $CurrentPlanet['b_building'] ."' , "; $QryUpdatePlanet .= "`b_building_id` = '". $CurrentPlanet['b_building_id'] ."' "; $QryUpdatePlanet .= "WHERE "; $QryUpdatePlanet .= "`id` = '" . $CurrentPlanet['id'] . "';"; doquery( $QryUpdatePlanet, 'planets'); } return; } ?>