Updated config management

Updated install

Signed-off-by: Gregory PLANCHAT <g.planchat@gmail.com>
This commit is contained in:
Gregory PLANCHAT 2011-12-14 23:45:09 +01:00
commit fcd1f5b740
58 changed files with 1579 additions and 1695 deletions

View file

@ -82,17 +82,18 @@ function BuildJumpableMoonCombo ( $CurrentUser, $CurrentPlanet ) {
// Tient compte aussi du multiplicateur de ressources
//
function ShowProductionTable ($CurrentUser, $CurrentPlanet, $BuildID, $Template) {
global $ProdGrid, $resource, $gameConfig;
global $ProdGrid, $resource;
$BuildLevelFactor = $CurrentPlanet[ $resource[$BuildID]."_porcent" ];
$BuildTemp = $CurrentPlanet[ 'temp_max' ];
$CurrentBuildtLvl = $CurrentPlanet[ $resource[$BuildID] ];
$BuildLevel = ($CurrentBuildtLvl > 0) ? $CurrentBuildtLvl : 1;
$Prod[1] = (floor(eval($ProdGrid[$BuildID]['formule']['metal']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[2] = (floor(eval($ProdGrid[$BuildID]['formule']['crystal']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[3] = (floor(eval($ProdGrid[$BuildID]['formule']['deuterium']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[4] = (floor(eval($ProdGrid[$BuildID]['formule']['energy']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_ingenieur'] * 0.05)));
$multiplier = Wootook::getGameConfig('game/resource/multiplier');
$Prod[1] = (floor(eval($ProdGrid[$BuildID]['formule']['metal']) * $multiplier) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[2] = (floor(eval($ProdGrid[$BuildID]['formule']['crystal']) * $multiplier) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[3] = (floor(eval($ProdGrid[$BuildID]['formule']['deuterium']) * $multiplier) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[4] = (floor(eval($ProdGrid[$BuildID]['formule']['energy']) * $multiplier) * (1 + ($CurrentUser['rpg_ingenieur'] * 0.05)));
$BuildLevel = "";
$ActualProd = floor($Prod[$BuildID]);
@ -110,10 +111,10 @@ function ShowProductionTable ($CurrentUser, $CurrentPlanet, $BuildID, $Template)
$ProdFirst = 0;
for ( $BuildLevel = $BuildStartLvl; $BuildLevel < $BuildStartLvl + 10; $BuildLevel++ ) {
if ($BuildID != 42) {
$Prod[1] = (floor(eval($ProdGrid[$BuildID]['formule']['metal']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[2] = (floor(eval($ProdGrid[$BuildID]['formule']['crystal']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[3] = (floor(eval($ProdGrid[$BuildID]['formule']['deuterium']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[4] = (floor(eval($ProdGrid[$BuildID]['formule']['energy']) * $gameConfig['resource_multiplier']) * (1 + ($CurrentUser['rpg_ingenieur'] * 0.05)));
$Prod[1] = (floor(eval($ProdGrid[$BuildID]['formule']['metal']) * $multiplier) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[2] = (floor(eval($ProdGrid[$BuildID]['formule']['crystal']) * $multiplier) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[3] = (floor(eval($ProdGrid[$BuildID]['formule']['deuterium']) * $multiplier) * (1 + ($CurrentUser['rpg_geologue'] * 0.05)));
$Prod[4] = (floor(eval($ProdGrid[$BuildID]['formule']['energy']) * $multiplier) * (1 + ($CurrentUser['rpg_ingenieur'] * 0.05)));
$bloc['build_lvl'] = ($CurrentBuildtLvl == $BuildLevel) ? "<font color=\"#ff0000\">".$BuildLevel."</font>" : $BuildLevel;
if ($ProdFirst > 0) {