Updated data access layer
Renamed classes, methods & variables from "User" to "Player" Fixed dependencies requirements in the research lab queue Updated overview Added MVC's controller Added build files Updated directory structure Signed-off-by: Gregory PLANCHAT <g.planchat@gmail.com>
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1435 changed files with 5772 additions and 5764 deletions
108
src/includes/functions/FlyingFleetHandler.php
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108
src/includes/functions/FlyingFleetHandler.php
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<?php
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/**
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* This file is part of Wootook
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*
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* @license http://www.gnu.org/licenses/gpl-3.0.txt
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* @see http://wootook.org/
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*
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* Copyright (c) 2009-Present, Wootook Support Team <http://www.xnova-ng.org>
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* All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --> NOTICE <--
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* This file is part of the core development branch, changing its contents will
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* make you unable to use the automatic updates manager. Please refer to the
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* documentation for further information about customizing Wootook.
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*
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*/
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/**
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*
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* @deprecated
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* @param unknown_type $planet
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*/
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function FlyingFleetHandler($planet) {
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global $resource;
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$sql =<<<SQL_EOF
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LOCK TABLE
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{{table}}lunas WRITE,
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{{table}}rw WRITE,
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{{table}}errors WRITE,
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{{table}}messages WRITE,
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{{table}}fleets WRITE,
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{{table}}planets WRITE,
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{{table}}galaxy WRITE,
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{{table}}users WRITE
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SQL_EOF;
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//doquery($sql, ''); // FIXME: use transactions
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foreach ($planet->getFleetCollection(Wootook::now()) as $CurrentFleet) {
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switch ($CurrentFleet["fleet_mission"]) {
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case Legacies_Empire::ID_MISSION_ATTACK:
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// Attaquer
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MissionCaseAttack ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_TRANSPORT:
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// Transporter
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MissionCaseTransport ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_STATION:
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// Stationner
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MissionCaseStay ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_STATION_ALLY:
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// Stationner chez un Allié
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MissionCaseStayAlly ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_SPY:
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// Flotte d'espionnage
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MissionCaseSpy ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_SETTLE_COLONY:
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// Coloniser
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MissionCaseColonisation ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_RECYCLE:
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// Recyclage
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MissionCaseRecycling ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_DESTROY:
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// Detruire ??? dans le code ogame c'est 9 !!
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MissionCaseDestruction ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_EXPEDITION:
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// Expeditions
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MissionCaseExpedition ( $CurrentFleet );
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break;
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case Legacies_Empire::ID_MISSION_GROUP_ATTACK: // TODO: implement mission type
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case Legacies_Empire::ID_MISSION_MISSILES: // TODO: implement mission type
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default:
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$CurrentFleet->delete();
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break;
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}
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}
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//doquery("UNLOCK TABLES", ""); // FIXME: use transactions
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}
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