jsxm/xm.js
Andy Sloane ded244dc1f new 4-pole resampling filter
can't tell whether i like it better or not, yet. it sounds brighter,
since it cuts off less of the low end of the passband, and it also
rejects the stopband a lot better.
2015-10-31 08:56:22 -07:00

1183 lines
34 KiB
JavaScript

var audioctx;
var songname = '';
var fontimg = new Image();
var pat_canvas = document.createElement('canvas');
fontimg.onload = function() {
// FIXME: don't attempt to render until this loads
};
fontimg.src = "ft2font.png";
var _note_names = ["C-", "C#", "D-", "D#", "E-", "F-", "F#", "G-", "G#", "A-", "A#", "B-"];
var f_smp = 44100; // updated by play callback, default value here
audioContext = window.AudioContext || window.webkitAudioContext;
var _fontmap_notes = [8*5, 8*22, 8*28];
var _pattern_cellwidth = 16 + 4 + 8 + 4 + 8 + 16 + 4;
var _pattern_border = 20;
var pat_canvas_patnum;
function RenderPattern(canv, pattern) {
// a pattern consists of NxM cells which look like
// N-O II VV EFF
var cellwidth = _pattern_cellwidth;
canv.width = pattern[0].length * cellwidth + _pattern_border;
canv.height = pattern.length * 8;
var ctx = canv.getContext('2d');
ctx.fillcolor='#000';
ctx.fillRect(0, 0, canv.width, canv.height);
for (var j = 0; j < pattern.length; j++) {
var row = pattern[j];
var dy = j * 8;
// render row number
ctx.drawImage(fontimg, 8*(j>>4), 0, 8, 8, 2, dy, 8, 8);
ctx.drawImage(fontimg, 8*(j&15), 0, 8, 8, 10, dy, 8, 8);
for (var i = 0; i < row.length; i++) {
var dx = i*cellwidth + 2 + _pattern_border;
var data = row[i];
// render note
var note = data[0];
if (note < 0) {
ctx.drawImage(fontimg, 0, 8*5, 16, 8, dx, dy, 16, 8);
} else {
var octave = (note/12)|0;
var note_fontrow = _fontmap_notes[(octave/3)|0];
note = (note % (12*3))|0;
ctx.drawImage(fontimg, 16+16*note, note_fontrow, 16, 8, dx, dy, 16, 8);
}
dx += 20;
// render instrument
var inst = data[1];
if (inst != -1) { // no instrument = render nothing
ctx.drawImage(fontimg, 8*(inst>>4), 4*8, 4, 8, dx, dy, 4, 8);
ctx.drawImage(fontimg, 8*(inst&15), 4*8, 4, 8, dx+4, dy, 4, 8);
}
dx += 12;
// render volume
var vol = data[2];
if (vol < 0x10) {
ctx.drawImage(fontimg, 312, 0, 8, 8, dx, dy, 8, 8);
} else {
vol -= 0x10;
ctx.drawImage(fontimg, 8*(vol>>4), 4*8, 4, 8, dx, dy, 4, 8);
ctx.drawImage(fontimg, 8*(vol&15), 4*8, 4, 8, dx+4, dy, 4, 8);
}
dx += 8;
// render effect
var eff = data[3];
var effdata = data[4];
ctx.drawImage(fontimg, 8*eff + 16*8, 4*8, 8, 8, dx, dy, 8, 8);
dx += 8;
ctx.drawImage(fontimg, 8*(effdata>>4), 4*8, 4, 8, dx, dy, 4, 8);
ctx.drawImage(fontimg, 8*(effdata&15), 4*8, 4, 8, dx+4, dy, 4, 8);
}
}
}
function prettify_note(note) {
if (note < 0) return "---";
if (note == 96) return "^^^";
return _note_names[note%12] + ~~(note/12);
}
function prettify_number(num) {
if (num == -1) return "--";
if (num < 10) return "0" + num;
return num;
}
function prettify_volume(num) {
if (num < 0x10) return "--";
return num.toString(16);
}
function prettify_effect(t, p) {
if (t >= 10) t = String.fromCharCode(55 + t);
if (p < 16) p = '0' + p.toString(16);
else p = p.toString(16);
return t + p
}
function prettify_notedata(data) {
return (prettify_note(data[0]) + " " + prettify_number(data[1]) + " "
+ prettify_volume(data[2]) + " "
+ prettify_effect(data[3], data[4]));
}
function getstring(dv, offset, len) {
var str = [];
for (var i = offset; i < offset+len; i++) {
var c = dv.getUint8(i);
if (c == 0) break;
str.push(String.fromCharCode(c));
}
return str.join('');
}
var channelinfo = [];
var instruments = [];
var tempo = 4;
// compute coefficients for a pole pair biquad section (with a single implied
// zero at z=-1); pole_r and _i are the real and imaginary components of the
// pole in the s (Laplace) plane, which are then scaled by w_c and projected
// into the z domain.
function SetBiquadCoeffs(s_pole_r, s_pole_i, f_c, poleno, filter) {
var w = 2 * Math.PI * f_c;
var e = Math.exp(s_pole_r * w);
var c = e * Math.cos(s_pole_i * w);
var s = e * Math.sin(s_pole_i * w);
var gain = (1 - 2*c + c*c + s*s) / 2;
filter[3*poleno + 0] = gain;
filter[3*poleno + 1] = 2*c;
filter[3*poleno + 2] = -c*c - s*s;
}
// Return 4-pole lowpass filter coefficients for center frequncy f_c (relative
// to sampling frequency)
function SetFilterCoeffs(f_c, filter) {
if (f_c > 0.5) { // we can't lowpass above the nyquist frequency...
f_c = 0.5;
}
// This is the pole pair in the s plane we're going to use.
// It's a fairly resonant filter but it is designed to work together with the
// comb filter implied by using nearest-neighbor downsampling first, so the
// combination of the two has a nearly flat passband and a decently sharp
// cutoff for a 2-pole filter.
SetBiquadCoeffs(-0.47143406, 0.46783542, f_c, 0, filter);
SetBiquadCoeffs(-0.10882119, 0.91627743, f_c, 1, filter);
}
popfilter_alpha = 0.9837;
function UpdateChannelPeriod(ch, period) {
var freq = 8363 * Math.pow(2, (1152.0 - period) / 192.0);
if (isNaN(freq)) {
console.log("invalid period!", period);
return;
}
ch.doff = freq / f_smp;
SetFilterCoeffs(ch.doff / 2, ch.filter);
}
function PeriodForNote(ch, note) {
return 1920 - note*16 - ch.inst.fine / 8.0;
}
var audio_events = [];
var shown_row = undefined;
function RedrawScreen() {
var e;
var t = audioctx.currentTime;
do {
e = audio_events.shift();
} while(e.t < t && audio_events.length > 0);
if (e == undefined) return;
var VU = e.vu;
// update VU meters
var canvas = document.getElementById("vu");
var ctx = canvas.getContext("2d");
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, 16 * nchan, 64);
ctx.fillStyle = '#0f0';
for (var j = 0; j < nchan; j++) {
var y = -Math.log(VU[j])*10;
ctx.fillRect(j*16, y, 15, 64-y);
}
var debug = document.getElementById("debug");
debug.innerHTML = songname + '<br>pat ' + e.pat + ' row ' + (e.row);
if (e.row != shown_row) {
var gfx = document.getElementById("gfxpattern");
if (e.pat != pat_canvas_patnum) {
var p = patterns[e.pat];
if (p != undefined) {
RenderPattern(pat_canvas, patterns[e.pat]);
pat_canvas_patnum = e.pat;
}
}
var ctx = gfx.getContext('2d');
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, gfx.width, gfx.height);
ctx.fillStyle = '#2a5684';
ctx.fillRect(0, gfx.height/2 - 4, gfx.width, 8);
ctx.globalCompositeOperation = 'lighten';
ctx.drawImage(pat_canvas, 0, gfx.height / 2 - 4 - 8*(e.row));
ctx.globalCompositeOperation = 'source-over';
shown_row = e.row;
}
if (audio_events.length > 0) {
var next_event = audio_events[0].t;
setTimeout(RedrawScreen, 1000*(next_event - audioctx.currentTime));
}
}
var cur_songpos = -1, cur_pat = -1, cur_row = 64, cur_ticksamp = 0;
var cur_tick = 6;
function next_row() {
if (cur_pat == -1 || cur_row >= patterns[cur_pat].length) {
cur_row = 0;
cur_songpos++;
if (cur_songpos >= songpats.length)
cur_songpos = song_looppos;
cur_pat = songpats[cur_songpos];
}
var p = patterns[cur_pat];
var r = p[cur_row];
cur_row++;
for (var i = 0; i < r.length; i++) {
var ch = channelinfo[i];
var inst = ch.inst;
ch.update = false;
var triggernote = false;
// instrument trigger
if (r[i][1] != -1) {
inst = instruments[r[i][1] - 1];
if (inst != undefined) {
ch.inst = inst;
// retrigger unless overridden below
triggernote = true;
ch.pan = inst.pan;
ch.vol = inst.vol;
} else {
// console.log("invalid inst", r[i][1], instruments.length);
}
}
// note trigger
if (r[i][0] != -1) {
if (r[i][0] == 96) {
ch.release = 1;
triggernote = false;
} else {
// assume linear frequency table (flags header & 1 == 1)
// is this true in kamel.xm?
if (inst != undefined) {
var note = r[i][0] + inst.note;
ch.note = note;
triggernote = true;
}
}
}
ch.voleffectfn = undefined;
if (r[i][2] != -1) { // volume column
var v = r[i][2];
ch.voleffectdata = v & 0x0f;
if (v < 0x10) {
console.log("channel", i, "invalid volume", v.toString(16));
} else if (v <= 0x50) {
ch.vol = v - 0x10;
} else if (v >= 0x60 && v < 0x70) { // volume slide down
ch.voleffectfn = function() {
ch.vol = Math.max(0, ch.vol - ch.voleffectdata);
}
} else if (v >= 0x70 && v < 0x80) { // volume slide up
ch.voleffectfn = function() {
ch.vol = Math.min(64, ch.vol + ch.voleffectdata);
}
} else if (v >= 0x80 && v < 0x90) { // fine volume slide down
ch.vol = Math.max(0, ch.vol - (v & 0x0f));
} else if (v >= 0x90 && v < 0xa0) { // fine volume slide up
ch.vol = Math.min(64, ch.vol + (v & 0x0f));
} else if (v >= 0xc0 && v < 0xd0) { // set panning
ch.pan = (v & 0x0f) * 0x11;
} else {
console.log("channel", i, "volume effect", v.toString(16));
}
}
ch.effect = r[i][3];
ch.effectdata = r[i][4];
if (ch.effect < 16) {
ch.effectfn = effects_t1[ch.effect];
if (effects_t0[ch.effect](ch, ch.effectdata)) {
triggernote = false;
}
} else {
console.log("channel", i, "effect > 16", ch.effect);
}
// special handling for portamentos: don't trigger the note
if (ch.effect == 3 || ch.effect == 5) {
if (r[i][0] != -1) {
ch.periodtarget = PeriodForNote(ch, ch.note);
}
triggernote = false;
if (inst != undefined) {
if (ch.env_vol == undefined) {
// note wasn't already playing; we basically have to ignore the
// portamento and just trigger
triggernote = true;
} else if (ch.release) {
// reset envelopes if note was released but leave offset/pitch/etc
// alone
ch.envtick = 0;
ch.release = 0;
ch.env_vol = new EnvelopeFollower(inst.env_vol, inst.fadeout);
ch.env_pan = new EnvelopeFollower(inst.env_pan, 0);
}
}
}
if (triggernote) {
ch.off = 0;
ch.release = 0;
ch.envtick = 0;
ch.vibratopos = 0;
ch.env_vol = new EnvelopeFollower(inst.env_vol);
ch.env_pan = new EnvelopeFollower(inst.env_pan);
ch.period = PeriodForNote(ch, ch.note);
}
}
}
function Envelope(points, type, sustain, loopstart, loopend) {
this.points = points;
this.type = type;
this.sustain = sustain;
this.loopstart = points[loopstart*2];
this.loopend = points[loopend*2];
}
Envelope.prototype.Get = function(ticks) {
// TODO: optimize follower with ptr
// or even do binary search here
var y0;
var env = this.points;
for (var i = 0; i < env.length; i += 2) {
y0 = env[i+1];
if (ticks < env[i]) {
var x0 = env[i-2];
var y0 = env[i-1];
var dx = env[i] - x0;
var dy = env[i+1] - y0;
return y0 + (ticks - x0) * dy / dx;
}
}
return y0;
}
function EnvelopeFollower(env) {
this.env = env;
this.tick = 0;
}
EnvelopeFollower.prototype.Tick = function(release) {
var value = this.env.Get(this.tick);
// if we're sustaining a note, stop advancing the tick counter
if (!release && this.tick >= this.env.points[this.env.sustain*2]) {
return this.env.points[this.env.sustain*2 + 1];
}
this.tick++;
if (this.env.type & 4) { // envelope loop?
if (!release &&
this.tick >= this.env.loopend) {
this.tick -= this.env.loopend - this.env.loopstart;
}
}
return value;
}
function next_tick() {
cur_tick++;
if (cur_tick >= tempo) {
cur_tick = 0;
next_row();
}
for (var j = 0; j < nchan; j++) {
var ch = channelinfo[j];
var inst = ch.inst;
ch.periodoffset = 0;
if (cur_tick != 0) {
if(ch.voleffectfn) ch.voleffectfn(ch);
if(ch.effectfn) ch.effectfn(ch);
}
if (isNaN(ch.period)) {
console.log(prettify_notedata(patterns[cur_pat][cur_row-1][j]),
"set channel", j, "period to NaN");
}
if (inst == undefined) continue;
if (ch.env_vol == undefined) {
console.log(prettify_notedata(patterns[cur_pat][cur_row-1][j]),
"set channel", j, "env_vol to undefined, but note is playing");
continue;
}
ch.volE = ch.env_vol.Tick(ch.release);
ch.panE = ch.env_pan.Tick(ch.release);
UpdateChannelPeriod(ch, ch.period + ch.periodoffset);
}
}
// This function gradually brings the channel back down to zero if it isn't
// already to avoid clicks and pops when samples end.
function MixSilenceIntoBuf(ch, start, end, dataL, dataR) {
var s = ch.filterstate[1];
if (isNaN(s)) {
console.log("NaN filterstate?", ch.filterstate, ch.filter);
return;
}
for (var i = start; i < end; i++) {
if (Math.abs(s) < 1.526e-5) { // == 1/65536.0
s = 0;
break;
}
dataL[i] += s * ch.vL;
dataR[i] += s * ch.vR;
s *= popfilter_alpha;
}
ch.filterstate[1] = s;
ch.filterstate[2] = s;
if (isNaN(s)) {
console.log("NaN filterstate after adding silence?", ch.filterstate, ch.filter, i);
return;
}
return 0;
}
function MixChannelIntoBuf(ch, start, end, dataL, dataR) {
var inst = ch.inst;
var samp, sample_end;
var loop = false;
var looplen = 0, loopstart = 0;
// nothing on this channel, just filter the last dc offset back down to zero
if (inst == undefined || ch.mute) {
return MixSilenceIntoBuf(ch, start, end, dataL, dataR);
}
samp = inst.sampledata;
sample_end = inst.len;
if ((inst.type & 3) == 1) { // todo: support pingpong
loop = true;
loopstart = inst.loop;
looplen = inst.looplen;
sample_end = loopstart + looplen;
}
var samplen = inst.len;
var volE = ch.volE / 64.0; // current volume envelope
var panE = 4*(ch.panE - 32); // current panning envelope
var p = panE + ch.pan - 128; // final pan
var volL = volE * (128 - p) * ch.vol / 8192.0;
var volR = volE * (128 + p) * ch.vol / 8192.0;
if (volL < 0) volL = 0;
if (volR < 0) volR = 0;
if (volR == 0 && volL == 0)
return;
if (isNaN(volR) || isNaN(volL)) {
console.log("NaN volume!?", volL, volR, volE, panE, ch.vol);
return;
}
var k = ch.off;
var dk = ch.doff;
var Vrms = 0;
var f0g = ch.filter[0], f01 = ch.filter[1], f02 = ch.filter[2];
var f1g = ch.filter[3], f11 = ch.filter[4], f12 = ch.filter[5];
var f0x = ch.filterstate[0], f0y1 = ch.filterstate[1], f0y2 = ch.filterstate[2];
var f1x = ch.filterstate[3], f1y1 = ch.filterstate[4], f1y2 = ch.filterstate[5];
// we also low-pass filter volume changes with a simple one-zero,
// one-pole filter to avoid pops and clicks when volume changes.
var vL = popfilter_alpha * ch.vL + (1 - popfilter_alpha) * (volL + ch.vLprev) * 0.5;
var vR = popfilter_alpha * ch.vR + (1 - popfilter_alpha) * (volR + ch.vRprev) * 0.5;
var pf_8 = Math.pow(popfilter_alpha, 8);
ch.vLprev = volL;
ch.vRprev = volR;
// we can mix up to this many bytes before running into a sample end/loop
var i = start;
var failsafe = 100;
while (i < end) {
if (failsafe-- == 0) {
console.log("failsafe in mixing loop!", k, sample_end, loopstart, looplen, dk);
break;
}
if (k >= sample_end) { // TODO: implement pingpong looping
if (loop) {
k = loopstart + (k - loopstart) % looplen;
} else {
// kill sample
ch.inst = undefined;
// fill rest of buf with filtered dc offset using loop above
return Vrms + MixSilenceIntoBuf(ch, i, end, dataL, dataR);
}
}
var next_event = Math.max(1, Math.min(end, i + (sample_end - k) / dk));
// this is the inner loop of the player
/* TODO after new filter
// unrolled 8x
for (; i + 7 < next_event; i+=8) {
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i] += vL * y;
dataR[i] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+1] += vL * y;
dataR[i+1] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+2] += vL * y;
dataR[i+2] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+3] += vL * y;
dataR[i+3] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+4] += vL * y;
dataR[i+4] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+5] += vL * y;
dataR[i+5] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+6] += vL * y;
dataR[i+6] += vR * y;
Vrms += (vL + vR) * y * y;
var s = samp[k|0];
var y = f0 * (s + fs0) + f1*fs1 + f2*fs2;
fs2 = fs1; fs1 = y; fs0 = s;
k += dk;
dataL[i+7] += vL * y;
dataR[i+7] += vR * y;
Vrms += (vL + vR) * y * y;
vL = pf_8 * vL + (1 - pf_8) * volL;
vR = pf_8 * vR + (1 - pf_8) * volR;
}
*/
for (; i < next_event; i++) {
var s = samp[k|0];
// we low-pass filter here since we are resampling some arbitrary
// frequency to f_smp; this is an anti-aliasing filter and is
// implemented as an IIR filter (usually we'd use an FIR brick wall
// filter, but this is much simpler computationally and sounds fine)
// the filter is a cascade of two biquad sections here
var y0 = f0g * (s + f0x) + f01*f0y1 + f02*f0y2;
f0y2 = f0y1; f0y1 = y0; f0x = s;
var y1 = f1g * (y0 + f1x) + f11*f1y1 + f12*f1y2;
f1y2 = f1y1; f1y1 = y1; f1x = y0;
dataL[i] += vL * y1;
dataR[i] += vR * y1;
Vrms += (vL + vR) * y1 * y1;
k += dk;
vL = popfilter_alpha * vL + (1 - popfilter_alpha) * volL;
vR = popfilter_alpha * vR + (1 - popfilter_alpha) * volR;
}
}
ch.off = k;
ch.filterstate[0] = f0x;
ch.filterstate[1] = f0y1;
ch.filterstate[2] = f0y2;
ch.filterstate[3] = f1x;
ch.filterstate[4] = f1y1;
ch.filterstate[5] = f1y2;
ch.vL = vL;
ch.vR = vR;
return Vrms * 0.5;
}
function audio_cb(e) {
f_smp = audioctx.sampleRate;
var time_sound_started = undefined;
var buflen = e.outputBuffer.length;
var dataL = e.outputBuffer.getChannelData(0);
var dataR = e.outputBuffer.getChannelData(1);
for (var i = 0; i < buflen; i++) {
dataL[i] = 0;
dataR[i] = 0;
}
var offset = 0;
var ticklen = 0|(f_smp * 2.5 / bpm);
while(buflen > 0) {
if (cur_pat == -1 || cur_ticksamp >= ticklen) {
next_tick(f_smp);
cur_ticksamp -= ticklen;
}
var tickduration = Math.min(buflen, ticklen - cur_ticksamp);
var VU = new Float32Array(nchan);
for (var j = 0; j < nchan; j++) {
VU[j] = MixChannelIntoBuf(
channelinfo[j], offset, offset + tickduration, dataL, dataR) /
tickduration;
}
audio_events.push({
t: e.playbackTime + (0.0 + offset) / f_smp,
vu: VU,
songpos: cur_songpos,
pat: cur_pat,
row: cur_row - 1
});
if (audio_events.length == 1) {
requestAnimationFrame(RedrawScreen);
}
offset += tickduration;
cur_ticksamp += tickduration;
buflen -= tickduration;
}
}
function eff_t0_1(ch, data) { // pitch slide up
if (data != 0) {
ch.slideupspeed = data;
}
}
function eff_t0_2(ch, data) { // pitch slide down
if (data != 0) {
ch.slidedownspeed = data;
}
}
function eff_t0_3(ch, data) { // portamento
if (data != 0) {
ch.portaspeed = data;
}
}
function eff_t0_4(ch, data) { // vibrato
if (data & 0x0f) {
ch.vibratodepth = data & 0x0f;
}
if (data >> 4) {
ch.vibratospeed = data >> 4;
}
eff_t1_4(ch, data);
}
function eff_t0_8(ch, data) { // set panning
ch.pan = data;
}
function eff_t0_9(ch, data) { // sample offset
ch.off = data * 256;
}
function eff_t0_a(ch, data) { // volume slide
if (data) {
if (data & 0x0f) {
ch.volumeslide = -(data & 0x0f);
} else {
ch.volumeslide = data >> 4;
}
}
}
function eff_t0_b(ch, data) { // song jump (untested)
if (data < songpats.length) {
cur_songpos = data
cur_pat = songpats[cur_songpos];
}
}
function eff_t0_c(ch, data) { // set volume
ch.vol = data & 0x3f;
}
function eff_t0_d(ch, data) { // pattern jump
cur_songpos++;
if (cur_songpos >= songpats.length)
cur_songpos = song_looppos;
cur_pat = songpats[cur_songpos];
cur_row = data;
}
function eff_t0_e(ch, data) { // extended effects!
var eff = data >> 4;
data = data & 0x0f;
switch (eff) {
case 1: // fine porta up
ch.period -= data;
break;
case 2: // fine porta down
ch.period += data;
break;
case 8: // panning
ch.pan = data * 0x11;
break;
case 0x0a: // fine vol slide up (with memory)
if (data == 0 && ch.finevolup != undefined)
data = ch.finevolup;
ch.vol = Math.min(64, ch.vol + data);
ch.finevolup = data;
break;
case 0x0b: // fine vol slide down
if (data == 0 && ch.finevoldown != undefined)
data = ch.finevoldown;
ch.vol = Math.max(0, ch.vol - data);
ch.finevoldown = data;
break;
case 0x0c: // note cut handled in eff_t1_e
break;
default:
console.log("unimplemented extended effect E", ch.effect.toString(16));
break;
}
}
function eff_t0_f(ch, data) { // set tempo
if (data == 0) {
console.log("tempo 0?");
return;
} else if(data < 0x20) {
tempo = data;
} else {
bpm = data;
}
}
function eff_unimplemented_t0(ch, data) {
console.log("unimplemented effect", ch.effect.toString(16), data.toString(16));
}
var effects_t0 = [ // effect functions on tick 0
eff_t1_0, // 1, arpeggio is processed on all ticks
eff_t0_1,
eff_t0_2,
eff_t0_3,
eff_t0_4, // 4
eff_t0_a, // 5, same as A on first tick
eff_t0_a, // 6, same as A on first tick
eff_unimplemented_t0, // 7
eff_t0_8, // 8
eff_t0_9, // 9
eff_t0_a, // a
eff_t0_b, // b
eff_t0_c, // c
eff_t0_d, // d
eff_t0_e, // e
eff_t0_f, // f
];
function eff_t1_0(ch) { // arpeggio
if (ch.effectdata != 0 && ch.inst != undefined) {
var arpeggio = [0, ch.effectdata>>4, ch.effectdata&15];
var note = ch.note + arpeggio[cur_tick % 3];
ch.period = PeriodForNote(ch, note);
}
}
function eff_t1_1(ch) { // pitch slide up
if (ch.slideupspeed !== undefined) {
// is this limited? it appears not
ch.period -= ch.slideupspeed;
}
}
function eff_t1_2(ch) { // pitch slide down
if (ch.slidedownspeed !== undefined) {
// 1728 is the period for C-1
ch.period = Math.min(1728, ch.period + ch.slidedownspeed);
}
}
function eff_t1_3(ch) { // portamento
if (ch.periodtarget !== undefined && ch.portaspeed !== undefined) {
if (ch.period > ch.periodtarget) {
ch.period = Math.max(ch.periodtarget, ch.period - ch.portaspeed);
} else {
ch.period = Math.min(ch.periodtarget, ch.period + ch.portaspeed);
}
}
}
function eff_t1_4(ch) { // vibrato
ch.periodoffset = Math.sin(ch.vibratopos * Math.PI / 32) * ch.vibratodepth;
if (isNaN(ch.periodoffset)) {
console.log("vibrato periodoffset NaN?", ch.vibratopos, ch.vibratodepth);
ch.periodoffset = 0;
}
ch.vibratopos += ch.vibratospeed;
ch.vibratopos &= 63;
}
function eff_t1_5(ch) { // portamento + volume slide
eff_t1_a(ch);
eff_t1_3(ch);
}
function eff_t1_6(ch) { // vibrato + volume slide
eff_t1_a(ch);
eff_t1_4(ch);
}
function eff_t1_a(ch) { // volume slide
if (ch.volumeslide !== undefined) {
ch.vol = Math.max(0, Math.min(64, ch.vol + ch.volumeslide));
}
}
function eff_t1_e(ch) { // note cut
switch (ch.effectdata >> 4) {
case 0x0c:
if (cur_tick == (ch.effectdata & 0x0f)) {
ch.vol = 0;
}
break;
}
}
function eff_nop() {}
function eff_unimplemented() {}
var effects_t1 = [ // effect functions on tick 1+
eff_t1_0,
eff_t1_1,
eff_t1_2,
eff_t1_3,
eff_t1_4,
eff_t1_5, // 5
eff_t1_6, // 6
eff_unimplemented, // 7
eff_nop, // 8
eff_nop, // 9
eff_t1_a, // a
eff_nop, // b
eff_nop, // c
eff_nop, // d
eff_t1_e, // e
eff_nop, // f
];
function ConvertSample(array, bits) {
var len = array.length;
var acc = 0;
if (bits == 0) { // 8 bit sample
var samp = new Float32Array(len);
for (var k = 0; k < len; k++) {
acc += array[k];
var b = acc&255;
if (b & 128) b = b-256;
samp[k] = b / 128.0;
}
return samp;
} else {
len /= 2;
var samp = new Float32Array(len);
for (var k = 0; k < len; k++) {
acc += array[k*2] + (array[k*2 + 1] << 8);
var b = acc&65535;
if (b & 32768) b = b-65536;
samp[k] = b / 32768.0;
}
return samp;
}
}
// optimization: unroll short sample loops so we can run our inner mixing loop
// uninterrupted for as long as possible; this also handles pingpong loops.
function UnrollSampleLoop(inst) {
var nloops = ((2048 + inst.looplen - 1) / inst.looplen) | 0;
var pingpong = inst.type & 2;
if (pingpong) {
// make sure we have an even number of loops if we are pingponging
nloops = (nloops + 1) & (~1);
}
var samplesiz = inst.loop + nloops * inst.looplen;
var samp = new Float32Array(samplesiz);
for (var i = 0; i < inst.loop; i++) {
samp[i] = inst.sampledata[i];
}
for (var j = 0; j < nloops; j++) {
if ((j&1) && pingpong) {
for (var k = inst.looplen - 1; k >= 0; k--) {
samp[i++] = inst.sampledata[inst.loop + k];
}
} else {
for (var k = 0; k < inst.looplen; k++) {
samp[i++] = inst.sampledata[inst.loop + k];
}
}
}
console.log("unrolled sample loop", inst.number, "looplen", inst.looplen, "x", nloops, " = ", samplesiz);
inst.sampledata = samp;
inst.looplen = nloops * inst.looplen;
inst.type = 1;
}
function playXM(arrayBuf) {
var dv = new DataView(arrayBuf);
window.dv = dv;
songname = getstring(dv, 17, 20);
var hlen = dv.getUint32(0x3c, true) + 0x3c;
var songlen = dv.getUint16(0x40, true);
song_looppos = dv.getUint16(0x42, true);
nchan = dv.getUint16(0x44, true);
var npat = dv.getUint16(0x46, true);
var ninst = dv.getUint16(0x48, true);
var flags = dv.getUint16(0x4a, true);
tempo = dv.getUint16(0x4c, true);
bpm = dv.getUint16(0x4e, true);
document.getElementById('vu').width = 16 * nchan;
for (var i = 0; i < nchan; i++) {
channelinfo.push({
filter: new Float32Array(6),
filterstate: new Float32Array(6),
vol: 0,
pan: 128,
period: 1920 - 48*16,
vL: 0, vR: 0, // left right volume envelope followers (changes per sample)
vLprev: 0, vRprev: 0,
mute: 0,
volE: 0, panE: 0,
vibratodepth: 1,
vibratospeed: 1,
})
}
console.log("header len " + hlen);
console.log("songlen %d, %d channels, %d patterns, %d instruments", songlen, nchan, npat, ninst);
console.log("loop @%d", song_looppos);
console.log("flags=%d tempo %d bpm %d", flags, tempo, bpm);
songpats = [];
for (var i = 0; i < songlen; i++) {
songpats.push(dv.getUint8(0x50 + i));
}
console.log("song patterns: ", songpats);
var idx = hlen;
patterns = [];
for (var i = 0; i < npat; i++) {
var pattern = [];
var patheaderlen = dv.getUint32(idx, true);
var patrows = dv.getUint16(idx + 5, true);
var patsize = dv.getUint16(idx + 7, true);
console.log("pattern %d: %d bytes, %d rows", i, patsize, patrows);
idx += 9;
for (var j = 0; patsize > 0 && j < patrows; j++) {
row = [];
for (var k = 0; k < nchan; k++) {
var byte0 = dv.getUint8(idx); idx++;
var note = -1, inst = -1, vol = -1, efftype = 0, effparam = 0;
if (byte0 & 0x80) {
if (byte0 & 0x01) {
note = dv.getUint8(idx) - 1; idx++;
}
if (byte0 & 0x02) {
inst = dv.getUint8(idx); idx++;
}
if (byte0 & 0x04) {
vol = dv.getUint8(idx); idx++;
}
if (byte0 & 0x08) {
efftype = dv.getUint8(idx); idx++;
}
if (byte0 & 0x10) {
effparam = dv.getUint8(idx); idx++;
}
} else {
// byte0 is note from 1..96 or 0 for nothing or 97 for release
// so we subtract 1 so that C-0 is stored as 0
note = byte0 - 1;
inst = dv.getUint8(idx); idx++;
vol = dv.getUint8(idx); idx++;
efftype = dv.getUint8(idx); idx++;
effparam = dv.getUint8(idx); idx++;
}
var notedata = [note, inst, vol, efftype, effparam];
row.push(notedata);
}
pattern.push(row);
}
patterns.push(pattern);
}
// now load instruments
for (i = 0; i < ninst; i++) {
var hdrsiz = dv.getUint32(idx, true);
var instname = getstring(dv, idx+0x4, 22);
var nsamp = dv.getUint16(idx+0x1b, true);
if (nsamp > 0) {
var env_nvol = dv.getUint8(idx+225);
var env_vol_type = dv.getUint8(idx+233);
var env_vol_sustain = dv.getUint8(idx+227);
var env_vol_loop_start = dv.getUint8(idx+228);
var env_vol_loop_end = dv.getUint8(idx+229);
var env_npan = dv.getUint8(idx+226);
var env_pan_type = dv.getUint8(idx+234);
var env_pan_sustain = dv.getUint8(idx+230);
var env_pan_loop_start = dv.getUint8(idx+231);
var env_pan_loop_end = dv.getUint8(idx+232);
var vol_fadeout = dv.getUint16(idx+239, true);
var env_vol = [];
for (var j = 0; j < env_nvol*2; j++) {
env_vol.push(dv.getUint16(idx+129+j*2, true));
}
var env_pan = [];
for (var j = 0; j < env_npan*2; j++) {
env_pan.push(dv.getUint16(idx+177+j*2, true));
}
// FIXME: ignoring keymaps for now and assuming 1 sample / instrument
// var keymap = getarray(dv, idx+0x21);
var samphdrsiz = dv.getUint32(idx+0x1d, true);
console.log("hdrsiz %d; instrument %d: '%s' %d samples, samphdrsiz %d",
hdrsiz, i, instname, nsamp, samphdrsiz);
idx += hdrsiz;
var totalsamples = 0;
for (var j = 0; j < nsamp; j++) {
var samplen = dv.getUint32(idx, true);
if (j == 0) {
var samplen0 = samplen; // FIXME HACK HACK HACK
var samploop = dv.getUint32(idx+4, true);
var samplooplen = dv.getUint32(idx+8, true);
var sampvol = dv.getUint8(idx+12);
var sampfinetune = dv.getInt8(idx+13);
var samptype = dv.getUint8(idx+14);
var samppan = dv.getUint8(idx+15);
var sampnote = dv.getInt8(idx+16);
var sampname = getstring(dv, idx+18, 22);
var sampleoffset = idx + samphdrsiz;
console.log("sample %d: len %d name '%s' loop %d/%d vol %d",
j, samplen, sampname, samploop, samplooplen, sampvol);
console.log(" type %d note %s(%d) finetune %d pan %d",
samptype, prettify_note(sampnote + 12*4), sampnote, sampfinetune, samppan);
console.log(" vol env", env_vol, env_vol_sustain,
env_vol_loop_start, env_vol_loop_end, "type", env_vol_type,
"fadeout", vol_fadeout);
console.log(" pan env", env_pan, env_pan_sustain,
env_pan_loop_start, env_pan_loop_end, "type", env_pan_type);
}
idx += samphdrsiz;
totalsamples += samplen;
}
idx += totalsamples;
inst = {
'name': instname,
'number': i,
'len': samplen0, 'loop': samploop,
'looplen': samplooplen, 'note': sampnote, 'fine': sampfinetune,
'pan': samppan, 'type': samptype, 'vol': sampvol,
'fine': sampfinetune,
'fadeout': vol_fadeout,
'sampledata': ConvertSample(new Uint8Array(arrayBuf, sampleoffset, samplen0), samptype & 16),
};
if (samptype & 16) {
inst.len /= 2;
inst.loop /= 2;
inst.looplen /= 2;
}
// unroll short loops and any pingpong loops
if ((inst.type & 3) && (inst.looplen < 2048 || (inst.type & 2))) {
UnrollSampleLoop(inst);
}
if (env_vol_type) {
// insert an automatic fadeout to 0 at the end of the envelope
var env_end_tick = env_vol[env_vol.length-2];
var fadeout_ticks = 65536.0 / inst.fadeout;
if (!(env_vol_type & 2)) { // if there's no sustain point, create one
env_vol_sustain = env_vol.length / 2;
}
env_vol.push(env_end_tick + fadeout_ticks);
env_vol.push(0);
inst.env_vol = new Envelope(
env_vol,
env_vol_type,
env_vol_sustain,
env_vol_loop_start,
env_vol_loop_end);
} else {
// create a default envelope w/ fadeout
inst.env_vol = new Envelope([0, 64, fadeout_ticks, 0], 2, 0, 0, 0);
}
if (env_pan_type) {
if (!(env_pan_type & 2)) { // if there's no sustain point, create one
env_pan_sustain = env_pan.length / 2;
}
inst.env_pan = new Envelope(
env_pan,
env_pan_type,
env_pan_sustain,
env_pan_loop_start,
env_pan_loop_end);
} else {
// create a default empty envelope
inst.env_pan = new Envelope([0, 32], 0, 0, 0, 0);
}
instruments.push(inst);
} else {
idx += hdrsiz;
console.log("empty instrument", i, hdrsiz, idx);
instruments.push(null);
}
}
audioctx = new audioContext();
gainNode = audioctx.createGain();
gainNode.gain.value = 0.1; // master volume
jsNode = audioctx.createScriptProcessor(16384, 0, 2);
jsNode.onaudioprocess = audio_cb;
jsNode.connect(gainNode);
var debug = document.getElementById("debug");
console.log("loaded \"" + songname + "\"");
debug.innerHTML = songname;
var gfxpattern = document.getElementById("gfxpattern");
gfxpattern.width = _pattern_cellwidth * nchan + _pattern_border;
// start playing
gainNode.connect(audioctx.destination);
}
var xmReq = new XMLHttpRequest();
var uri = location.search.substr(1);
if (uri == "") {
uri = "kamel.xm";
}
xmReq.open("GET", uri, true);
xmReq.responseType = "arraybuffer";
xmReq.onload = function (xmEvent) {
var arrayBuffer = xmReq.response;
if (arrayBuffer) {
playXM(arrayBuffer);
}
}
xmReq.send(null);