SecondReality/VISU/C/U2E.C
2017-09-24 01:45:36 +02:00

628 lines
11 KiB
C

#include <stdio.h>
#include <conio.h>
#include <string.h>
#include <malloc.h>
#include "..\cd.h"
#include "..\c.h"
#define noDEBUG
int indemo=0;
char scene[64]={"U2E"};
char tmpname[64];
char huge *scene0;
char huge *scenem;
int city=0;
int xit=0;
#define LONGAT(zz) *((long huge *)(zz))
#define INTAT(zz) *((int huge *)(zz))
#define CHARAT(zz) *((char huge *)(zz))
struct s_scl
{
char *data;
} scenelist[64];
int scl=0,sclp=0;
char fpal[768];
#define MAXOBJ 256
struct s_co
{
object *o;
long dist;
int index;
int on;
} co[MAXOBJ];
int conum;
FILE *fr;
object camobject;
rmatrix cam;
int order[MAXOBJ],ordernum;
unsigned char huge *sp;
void border(int r,int g,int b)
{
outp(0x3c8,255);
outp(0x3c9,r);
outp(0x3c9,g);
outp(0x3c9,b);
}
long lsget(unsigned char f)
{
long l;
switch(f&3)
{
case 0 : l=0;
break;
case 1 : l=(long)(char)(*sp++);
break;
case 2 : l=*sp++;
l|=(long)(char)(*sp++)<<8;
break;
case 3 : l=*sp++;
l|=(long)(*sp++)<<8;
l|=(long)(*sp++)<<16;
l|=(long)(char)(*sp++)<<24;
break;
}
return(l);
}
void resetscene(void)
{
int a;
sp=(unsigned char *)(scenelist[sclp].data);
for(a=0;a<conum;a++)
{
memset(co[a].o->r,0,sizeof(rmatrix));
memset(co[a].o->r0,0,sizeof(rmatrix));
}
sclp++;
if(sclp>=scl)
{
sclp=0;
}
}
struct
{
int frames;
int ready; // 1=ready for display
// 2=displayed, still on screen
// 0=free (not on screen)
} cl[4];
int clr=0,clw=0;
int firstframe=1;
int deadlock=0;
int coppercnt=0;
int syncframe=0;
int currframe=0;
int copperdelay=16;
int repeat,avgrepeat;
#pragma check_stack(off)
void _loadds copper2(void)
{
int a,c1,c2,c3,c4;
syncframe++;
if(cl[0].ready==2) cl[0].ready=0;
if(cl[1].ready==2) cl[1].ready=0;
if(cl[2].ready==2) cl[2].ready=0;
if(cl[3].ready==2) cl[3].ready=0;
deadlock++;
coppercnt++;
if(copperdelay>0)
{
copperdelay--;
}
if(copperdelay>0) return;
copperdelay=0;
if(cl[clr].ready)
{
cl[(clr-1)&3].ready=2;
vid_setswitch(-1,clr);
copperdelay=cl[clr].frames;
clr++; clr&=3;
}
else avgrepeat++;
}
void fadeset(char *vram)
{
int y;
outp(0x3c4,2);
outp(0x3c5,15);
for(y=0;y<25;y++)
{
memset(vram+y*80+0,0,17);
memset(vram+y*80+17,252,47);
outp(0x3c4,2);
outp(0x3c5,2+4+8);
*(vram+y*80+63)=0;
outp(0x3c4,2);
outp(0x3c5,15);
memset(vram+y*80+252,0,16);
}
for(y=25;y<175;y++)
{
memset(vram+y*80+0,254,17);
memset(vram+y*80+17,253,47);
outp(0x3c4,2);
outp(0x3c5,2+4+8);
*(vram+y*80+63)=254;
outp(0x3c4,2);
outp(0x3c5,15);
memset(vram+y*80+64,254,16);
}
for(y<175;y<200;y++)
{
memset(vram+y*80+0,0,17);
memset(vram+y*80+17,252,47);
outp(0x3c4,2);
outp(0x3c5,2+4+8);
*(vram+y*80+63)=0;
outp(0x3c4,2);
outp(0x3c5,15);
memset(vram+y*80+64,0,16);
}
}
main(int argc,char *argv[])
{
char huge *sptemp;
int huge *ip;
unsigned int u;
char huge *cp;
int jellywas=0;
int a,b,c,d,e,f,g,x,y,z;
#ifdef DEBUG
fr=fopen("tmp","wt");
#endif
indemo=1;
_asm
{
mov ah,0fh
int 10h
xor ah,ah
mov a,ax
}
if(a>3) jellywas=1;
dis_partstart();
sprintf(tmpname,"%s.00M",scene);
if(!indemo) printf("Loading materials %s...\n",tmpname);
scene0=scenem=readfile(tmpname);
if(scene0[15]=='C') city=1;
if(scene0[15]=='R') city=2;
ip=(int huge *)(scene0+LONGAT(scene0+4));
conum=d=*ip++;
for(f=-1,c=1;c<d;c++)
{
e=*ip++;
if(e>f)
{
f=e;
sprintf(tmpname,"%s.%03i",scene,e);
if(!indemo) printf("Loading %s... ",tmpname);
co[c].o=vis_loadobject(tmpname);
memset(co[c].o->r,0,sizeof(rmatrix));
memset(co[c].o->r0,0,sizeof(rmatrix));
co[c].index=e;
co[c].on=0;
if(!indemo) printf("(co[%i]:%s)\n",c,co[c].o->name);
}
else
{
if(!indemo) printf("Copying %s.%03i... ",scene,e);
for(g=0;g<c;g++) if(co[g].index==e) break;
memcpy(co+c,co+g,sizeof(struct s_co));
co[c].o=getmem(sizeof(object));
memcpy(co[c].o,co[g].o,sizeof(object));
co[c].o->r=getmem(sizeof(rmatrix));
co[c].o->r0=getmem(sizeof(rmatrix));
memset(co[c].o->r,0,sizeof(rmatrix));
memset(co[c].o->r0,0,sizeof(rmatrix));
co[c].on=0;
if(!indemo) printf("(co[%i]:%s)\n",c,co[c].o->name);
}
}
co[0].o=&camobject;
camobject.r=&cam;
camobject.r0=&cam;
sprintf(tmpname,"%s.0AA",scene);
if(!indemo) printf("Loading animations...\n",tmpname);
ip=readfile(tmpname);
while(*ip)
{
a=*ip;
if(a==-1) break;
sprintf(tmpname,"%s.0%c%c",scene,a/10+'A',a%10+'A');
if(!indemo) printf("Scene: %s ",tmpname);
scenelist[scl].data=readfile(tmpname);
if(!indemo) printf("(%i:@%Fp)\n",scl,scenelist[scl].data);
scl++;
ip+=2;
}
if(!indemo)
{
printf("Press any key to continue...");
getch();
}
resetscene();
if(!jellywas)
{
vid_init(1);
for(a=0;a<768;a++) fpal[a]=0;
for(a=3;a<64*3;a++) fpal[a]=63;
}
else
{
outp(0x3c7,0);
for(a=0;a<768;a++) fpal[a]=inp(0x3c9);
}
for(b=0;b<33;b++)
{
for(a=3;a<768-6;a++)
{
fpal[a]+=2;
if(fpal[a]>63) fpal[a]=63;
}
dis_waitb();
outp(0x3c8,0);
for(a=0;a<768;a++) outp(0x3c9,fpal[a]);
}
for(b=0;b<16;b++)
{
dis_waitb();
}
{
fadeset((char *)0xa0000000L);
dis_waitb();
outp(0x3d4,9);
a=inp(0x3d5);
a=(a&0xf0)|0x80;
outp(0x3d5,a);
dis_waitb();
fadeset((char *)0xa4000000L);
fadeset((char *)0xa8000000L);
fadeset((char *)0xac000000L);
}
for(b=0;b<16;b++)
{
dis_waitb();
}
for(b=0;b<33;b++)
{
for(a=3;a<768-9;a++)
{
fpal[a]-=2;
if(fpal[a]<0) fpal[a]=0;
}
for(a=768-9;a<768-3;a++)
{
fpal[a]+=2;
if(fpal[a]>63) fpal[a]=63;
}
dis_waitb();
outp(0x3c8,0);
for(a=0;a<768;a++) outp(0x3c9,fpal[a]);
}
vid_init(11);
cp=(char *)(scenem+16);
cp[255*3+0]=0;
cp[255*3+1]=0;
cp[255*3+2]=0;
cp[252*3+0]=0;
cp[252*3+1]=0;
cp[252*3+2]=0;
cp[253*3+0]=63;
cp[253*3+1]=63;
cp[253*3+2]=63;
cp[254*3+0]=63;
cp[254*3+1]=63;
cp[254*3+2]=63;
vid_setpal(cp);
vid_window(0L,319L,25L,174L,512L,9999999L);
dis_setcopper(2,copper2);
dis_partstart();
xit=0;
while(!dis_exit())
{
_asm
{
mov bx,6
int 0fch
mov a,cx
}
if(a>18) break;
}
coppercnt=0;
syncframe=0;
avgrepeat=1;
cl[0].ready=0;
cl[1].ready=0;
cl[2].ready=0;
cl[3].ready=1;
while(!dis_exit() && !xit)
{
int fov;
int onum;
long pflag;
long dis;
long l;
object *o;
rmatrix *r;
if(!firstframe)
{
deadlock=0;
while(cl[clw].ready)
{
if(deadlock>16) break;
}
// Draw to free frame
vid_setswitch(clw,-1);
vid_clear255();
// Field of vision
vid_cameraangle(fov);
// Calc matrices and add to order list (only enabled objects)
ordernum=0;
/* start at 1 to skip camera */
for(a=1;a<conum;a++) if(co[a].on)
{
order[ordernum++]=a;
o=co[a].o;
memcpy(o->r,o->r0,sizeof(rmatrix));
calc_applyrmatrix(o->r,&cam);
b=o->pl[0][1]; // center vertex
if(co[a].o->name[1]=='_') co[a].dist=1000000000L;
else co[a].dist=calc_singlez(b,o->v0,o->r);
if(currframe>900*2 && currframe<1100*2)
{
if(co[a].o->name[1]=='s' &&
co[a].o->name[2]=='0' &&
co[a].o->name[3]=='1')
co[a].dist=1L;
}
}
for(a=0;a<ordernum;a++)
{
dis=co[c=order[a]].dist;
for(b=a-1;b>=0 && dis>co[order[b]].dist;b--)
order[b+1]=order[b];
order[b+1]=c;
}
// Draw
for(a=0;a<ordernum;a++)
{
int x,y;
o=co[order[a]].o;
vis_drawobject(o);
}
// **** Drawing completed **** //
} else { syncframe=0; firstframe=0; coppercnt=1; }
// calculate how many frames late of schedule
a=(syncframe-currframe);
repeat=a+1;
if(repeat<0) repeat=0;
if(repeat==0) cl[clw].frames=1;
else cl[clw].frames=repeat;
cl[clw].ready=1;
clw++; clw&=3;
// advance that many frames
repeat=(repeat+1)/2;
currframe+=repeat*2;
while(repeat-- && !xit)
{
// parse animation stream for 1 frame
onum=0;
while(!xit)
{
a=*sp++;
if(a==0xff)
{
a=*sp++;
if(a<=0x7f)
{
fov=a<<8;
break;
}
else if(a==0xff)
{
resetscene();
xit=1;
continue;
}
}
if((a&0xc0)==0xc0)
{
onum=((a&0x3f)<<4);
a=*sp++;
}
onum=(onum&0xff0)|(a&0xf);
b=0;
switch(a&0xc0)
{
case 0x80 : b=1; co[onum].on=1; break;
case 0x40 : b=1; co[onum].on=0; break;
}
#ifdef DEBUG
if(b) fprintf(fr,"[%i (%s) ",onum,co[onum].on?"on":"off");
else fprintf(fr,"[%i (--) ",onum,co[onum].on?"on":"off");
#endif
if(onum>=conum)
{
return(3);
}
r=co[onum].o->r0;
pflag=0;
switch(a&0x30)
{
case 0x00 : break;
case 0x10 : pflag|=*sp++; break;
case 0x20 : pflag|=sp[0];
pflag|=(long)sp[1]<<8;
sp+=2; break;
case 0x30 : pflag|=sp[0];
pflag|=(long)sp[1]<<8;
pflag|=(long)sp[2]<<16;
sp+=3; break;
}
#ifdef DEBUG
fprintf(fr,"pfl:%06lX",pflag);
#endif
l=lsget(pflag);
r->x+=l;
l=lsget(pflag>>2);
r->y+=l;
l=lsget(pflag>>4);
r->z+=l;
#ifdef DEBUG
fprintf(fr," XYZ:(%li,%li,%li)",r->x,r->y,r->z);
#endif
if(pflag&0x40)
{ // word matrix
for(b=0;b<9;b++) if(pflag&(0x80<<b))
{
r->m[b]+=lsget(2);
}
}
else
{ // byte matrix
for(b=0;b<9;b++) if(pflag&(0x80<<b))
{
r->m[b]+=lsget(1);
}
}
#ifdef DEBUG
fprintf(fr,"]\n");
#endif
}
}
}
dis_setcopper(2,NULL);
outp(0x3c7,0);
for(a=0;a<768;a++) fpal[a]=inp(0x3c9);
for(b=0;b<16;b++)
{
for(a=0;a<768;a++)
{
fpal[a]+=4;
if(fpal[a]>63) fpal[a]=63;
}
dis_waitb();
outp(0x3c8,255);
for(a=0;a<768;a++) outp(0x3c9,fpal[a]);
}
if(!dis_indemo())
{
vid_deinit();
}
#ifdef DEBUG
fclose(fr);
#endif
return(0);
}
//////////////////////////////////////////////////////////////////////////////
void *getmem(long size)
{
void *p;
if(size>160000L)
{
printf("GETMEM: attempting to reserved >160K (%li byte block)\n",size);
exit(3);
}
p=halloc(size/16L+1,16);
if(!p)
{
printf("GETMEM: out of memory (%li byte block)\n",size);
exit(3);
}
return(p);
}
void freemem(void *p)
{
hfree(p);
}
char *readfile(char *name)
{
FILE *f1;
long size;
char huge *p,*p0;
f1=fopen(name,"rb");
if(!f1)
{
printf("File '%s' not found.",name);
exit(3);
}
fseek(f1,0L,SEEK_END);
p0=p=getmem(size=ftell(f1));
fseek(f1,0L,SEEK_SET);
if(size>128000)
{
fread(p,64000,1,f1);
size-=64000;
_asm add word ptr p[2],4000
fread(p,64000,1,f1);
size-=64000;
_asm add word ptr p[2],4000
fread(p,(size_t)size,1,f1);
}
else if(size>64000)
{
fread(p,64000,1,f1);
size-=64000;
_asm
{
add word ptr p[2],4000
}
fread(p,(size_t)size,1,f1);
}
else fread(p,(size_t)size,1,f1);
fclose(f1);
return(p0);
}