SecondReality/PLZPART/VECT.C
2017-09-24 01:45:36 +02:00

299 lines
5.9 KiB
C

#include <stdio.h>
#include <conio.h>
#include <dos.h>
#include <math.h>
#include <io.h>
#include <fcntl.h>
#include "tweak.h"
#define SX sinit[kx]
#define SY sinit[ky]
#define SZ sinit[kz]
#define CX kosinit[kx]
#define CY kosinit[ky]
#define CZ kosinit[kz]
extern far char (* far vmem)[160];
extern char far pal[768];
extern clear();
extern init();
extern shadepal(char far *fpal, char far *ppal, int shade);
extern init_copper();
extern close_copper();
extern int far cop_rotatev;
extern far int frame_count;
extern far char * far cop_pal;
extern far int do_pal;
extern far int cop_start;
extern far int cop_scrl;
extern int do_poly();
extern int getspl(int where);
extern int far sinit[1024];
extern int far kosinit[1024];
char far fpal[768];
struct object {
char name[100];
int pnts;
struct points_3d {
int x;
int y;
int z;
int xx;
int yy;
int zz;
int xxx;
int yyy;
} point[256];
int faces;
struct polygon {
int p1;
int p2;
int p3;
int p4;
int p5;
int p6;
int n;
int color;
} pg[256];
int lines;
struct lines {
int p1;
int p2;
int n;
int col;
} lin[256];
} object={
"Cube",
8, // points
{
{125,125,125},
{125,-125,125},
{-125,-125,125},
{-125,125,125},
{125,125,-125},
{125,-125,-125},
{-125,-125,-125},
{-125,125,-125},
},
6, // faces
{
{1,2,3,0,0,0,0,0},
{7,6,5,4,0,0,0,0},
{0,4,5,1,0,0,0,1},
{1,5,6,2,0,0,0,2},
{2,6,7,3,0,0,0,1},
{3,7,4,0,0,0,0,2}}
};
struct polygons_to_draw {
int p;
int dis;
} ptodraw[256];
int polys=0;
int light_src[6]={0};
int lls[6]={0};
int cxx, cxy, cxz, cyx, cyy, cyz, czx, czy, czz;
int kx=0,ky=0,kz=0,dis=320,tx=0,ty=-50;
int ls_kx=0,ls_ky=0,ls_kz=0,ls_x=0,ls_y=0,ls_z=128;
int page=0;
int frames=0;
vect()
{
int c=0,a;
tw_opengraph();
while(dis_musplus()<13 && !dis_exit()); frame_count=0;
while(!dis_exit())
{
a=dis_musplus();
if(a>=-4 && a<0) break;
swappage();
while(frame_count<1); frames+=frame_count; frame_count=0;
cop_pal=fpal; do_pal=1;
calculate(1);
draw(15);
clear();
}
// tw_closegraph();
}
calculate(int k)
{
int a;
static int px=0,py=256;
getspl(4*256+frames*4);
kx=kx&1023;
ky=ky&1023;
kz=kz&1023;
ls_kx=ls_kx&1023;
ls_ky=ls_ky&1023;
ls_y=kosinit[ls_kx]>>8;
ls_x=(sinit[ls_kx]>>8)*(sinit[ls_ky]>>8)>>7;
ls_z=(sinit[ls_kx]>>8)*(kosinit[ls_ky]>>8)>>7;
count_const();
rotate();
sort_faces();
}
count_const()
{
//matrix equations:
//X Y Z -> nX
//X Y Z -> nY
//X Y Z -> nZ
//
// 0=Ycos*Zcos 2=Ycos*Zsin 4=-Ysin
// 6=Xsin*Zcos*Ysin 8=Xsin*Ysin*Zsin 10=Ycos*Xsin
// -Xcos*Zsin +Xcos*Zcos
//12=Xcos*Zcos*Ysin 14=Xcos*Ysin*Zsin 16=Ycos*Xcos
// +Xsin*Zsin -Xsin*Zcos
cxx=(long)CY*(long)CZ>>15+7;
cxy=(long)CY*(long)SZ>>15+7;
cxz=-(long)SY>>7;
cyx=((long)SX*(long)CZ+16384L>>15)*(long)SY - (long)CX*(long)SZ>>15+7;
cyy=((long)SX*(long)SY+16384L>>15)*(long)SZ + (long)CX*(long)CZ>>15+7;
cyz=(long)CY*(long)SX>>15+7;
czx=((long)CX*(long)CZ+16384L>>15)*(long)SY + (long)SX*(long)SZ>>15+7;
czy=((long)CX*(long)SY+16384L>>15)*(long)SZ - (long)SX*(long)CZ>>15+7;
czz=(long)CY*(long)CX>>15+7;
}
rotate()
{
int a,b,x,y,z,xx,yy,zz;
for(a=0;a<object.pnts;a++)
{
x=object.point[a].x; y=object.point[a].y; z=object.point[a].z;
object.point[a].xx=xx=((x*cxx>>1) + (y*cxy>>1) + (z*cxz>>1)>>7)+tx;
object.point[a].yy=yy=((x*cyx>>1) + (y*cyy>>1) + (z*cyz>>1)>>7)+ty;
object.point[a].zz=zz=((x*czx>>1) + (y*czy>>1) + (z*czz>>1)>>7)+dis;
/*
1000,1000,1000
x*256, y*213, / (
*/
object.point[a].xxx=(xx*256L)/zz+160+160;
object.point[a].yyy=(yy*142L)/zz+66;
}
}
sort_faces()
{
int a=0,b,c,x,y,z,p=0;
long ax,ay,az,bx,by,bz,kx,ky,kz,nx,ny,nz,s,l;
while(a<object.faces)
{
x=object.point[object.pg[a].p1].xx;
y=object.point[object.pg[a].p1].yy;
z=object.point[object.pg[a].p1].zz;
ax=object.point[object.pg[a].p2].xx-x;
ay=object.point[object.pg[a].p2].yy-y;
az=object.point[object.pg[a].p2].zz-z;
bx=object.point[object.pg[a].p3].xx-x;
by=object.point[object.pg[a].p3].yy-y;
bz=object.point[object.pg[a].p3].zz-z;
nx = ay * bz - az * by;
ny = az * bx - ax * bz;
nz = ax * by - ay * bx; // normal
kx = -x;
ky = -y;
kz = -z; // view_vector
s = kx*nx + ky*ny + kz*nz; // skalaaritulo
if(s>0) { a++; continue; }
s=(ls_x*nx+ls_y*ny+ls_z*nz)/250000+32;
light_src[p]=s;
c=object.pg[a].color;
if(lls[p]!=light_src[p])
{
shadepal(&fpal[c*64*3],&pal[c*64*3], light_src[p]);
lls[p]=light_src[p];
}
ptodraw[p++].p=a++;
}
polys=p;
}
draw()
{
int a=0,b,c,f,x,y,z;
long ax,ay,az,bx,by,bz,kx,ky,kz,nx,ny,nz,s;
for(a=0;a<polys;a++)
{
c=object.pg[ptodraw[a].p].color;
do_poly(object.point[object.pg[ptodraw[a].p].p1].xxx+(page&1)*2, object.point[object.pg[ptodraw[a].p].p1].yyy,
object.point[object.pg[ptodraw[a].p].p2].xxx+(page&1)*2, object.point[object.pg[ptodraw[a].p].p2].yyy,
object.point[object.pg[ptodraw[a].p].p3].xxx+(page&1)*2, object.point[object.pg[ptodraw[a].p].p3].yyy,
object.point[object.pg[ptodraw[a].p].p4].xxx+(page&1)*2, object.point[object.pg[ptodraw[a].p].p4].yyy,
c, frames&63);
}
}
swappage()
{
page=(page+1)%6;
if(page==0){
vmem=MK_FP(0x0a000,0x0000);
cop_start=0xaa00+40;
cop_scrl=4;
}
else if(page==1){
vmem=MK_FP(0x0a000,0x5500);
cop_start=0x0000+40;
cop_scrl=0;
}
else if(page==2){
vmem=MK_FP(0x0a000,0xaa00);
cop_start=0x5500+40;
cop_scrl=4;
}
else if(page==3){
vmem=MK_FP(0x0a000,0x0000);
cop_start=0xaa00+40;
cop_scrl=0;
}
else if(page==4){
vmem=MK_FP(0x0a000,0x5500);
cop_start=0x0000+40;
cop_scrl=4;
}
else if(page==5){
vmem=MK_FP(0x0a000,0xaa00);
cop_start=0x5500+40;
cop_scrl=0;
}
}